February 12th, 2010

Jul. 15th 2009: “Remedy has a deep heritage in PC gaming and would love to see a PC version available to its PC followers, ultimately however this decision lies with our publisher.”

Feb. 12th 2010: “Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive.”

What a heap of bovine excrement. By what logic is it not preferable to have a more “intimate” experience with the game Remedy is billing as a “psychological action thriller”?

Hooray. Take a cue, Redlynx, and give us a PC version of Trials HD.

I’m not sure that the first Bioshock had color blind accommodation, but it definitely had gamepad support and (after a patch) proper widescreen scaling. How and why do you remove such functionality in a sequel built on the same technology?

This is a fascinating feature about the best character in Mass Effect 2. For some nice shots (and potential wallpapers) of Thane, check out my Mass Effect 2 screenshot collection.

Still bracing for disaster.

I’ve liked and used SteelSeries mice and mousepads for the last few years because of their quality and customer service; now their chief marketing officer is publicly decrying one of the most effective marketing terms in his industry? SteelSeries, be my Valentine.

Have $5 worth of fun for $0.