February 12th, 2010

Jul. 15th 2009: “Remedy has a deep heritage in PC gaming and would love to see a PC version available to its PC followers, ultimately however this decision lies with our publisher.”

Feb. 12th 2010: “Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive.”

What a heap of bovine excrement. By what logic is it not preferable to have a more “intimate” experience with the game Remedy is billing as a “psychological action thriller”?

Hooray. Take a cue, Redlynx, and give us a PC version of Trials HD.

I’m not sure that the first Bioshock had color blind accommodation, but it definitely had gamepad support and (after a patch) proper widescreen scaling. How and why do you remove such functionality in a sequel built on the same technology?

This is a fascinating feature about the best character in Mass Effect 2. For some nice shots (and potential wallpapers) of Thane, check out my Mass Effect 2 screenshot collection.

Still bracing for disaster.

I’ve liked and used SteelSeries mice and mousepads for the last few years because of their quality and customer service; now their chief marketing officer is publicly decrying one of the most effective marketing terms in his industry? SteelSeries, be my Valentine.

Have $5 worth of fun for $0.


  1. I’ve been using an old 800 DPI cheapy mouse — the Logitech MX 310. There’s a few professional gamers that used it (possibly still to this day if they still sold it). The general rules with gaming mice for professional gamers are: it must be light (weighted mice reduce speed and increase strain over the long periods they use them); it must be capable of 800 DPI (useful DPI ranges from 400 to 1600); it must have good ergonomics (can mean something different for pros); it must have a decent number of buttons; it must have good accuracy and performance (which has nothing to do with DPI, but accurate surface detection and low latency). The Ikari from SteelSeries is getting a lot of praise right now, but even a cheap Microsoft Intellimouse 4.0 is an often purchased mouse by gamers to this day.

    The Alan Wake thing makes me sick. It’s amazing how well PC gaming is doing despite Microsoft’s worst efforts. They really stopped support the gaming platform once the Xbox 360 came out.

  2. I actually empathize with the Alan Wake situation. If you can get the game for $10-20 less on another platform and use the same controller to not only replicate the experience but improve performance and graphical quality while your at it, why get the more expensive console version?

    Steam is making PC gaming exceptionally easy with automated CD-keys and installation w/ pre-loading. People who aren’t already getting their games on PC may be tempted to sit the next console generation out.

    Either way Microsoft has to pick and kill one of their own platforms. I’d vote for the less profitable one too.

    BTW: I like the slight facelift; it’s very clean.

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