January 30th, 2010

I wish Ubisoft would just use Steam or Impulse for authentication, though there’s many reasons for them not to. Chief among them, I think, is that using their own log-in system sets the basis for their own distribution platform — if not for full games, then for DLC, and they wouldn’t be forced to share revenue with anyone else. But besides syncing some data (which Steam does already), almost nothing about this looks as though it will benefit consumers.

What’s worse is Ubisoft charging $60 for the PC version of Assassin’s Creed II. But we can’t blame Ubisoft alone; they’re only following the precedent set by Activison. Instead, we can thank everyone who bought Modern Warfare 2 for $60.

Still, this could backfire. Assassin’s Creed is popular, but not like Call of Duty, especially among PC players. Plus it’s a singleplayer game — many people view that alone as a license to pirate.

While I’m on the subject of games without multiplayer: Bioshock 2 probably should be one.

Noble, but I’m concerned the group is unintentionally implying that Counter-Strike and Counter-Strike: Source aren’t still immensely popular. A lot of people won’t know better.

It’s not Lost Odyssey 2, but that’s all right. I’m one of the four people who liked Blue Dragon, so Mistwalker is 2-2 by my count. I only hope they’re using discretion in designing controls, as it’s a Wii game. I’ve been playing Tales of Symphonia: Dawn of the New World, and I think it’s a good example of how to use motion controls in an RPG (not for combat).

Also, is the title “The Last Story” a wry parody of the title “Final Fantasy” (they’re both Hironobu Sakaguchi games)?

Terry Cavanagh is asked about his origins and his influences. He’s also asked about Vx6′s $15 price. It felt high to me at first, but that was a habitual response. I know $15 isn’t too much for a good game of decent length. But I still haven’t bought it; I’ve been waiting to see about a Steamworks edition. And I’ve only just finished Braid — I need a respite before I tax myself with another such platformer.

January 20th, 2010

I use this image of stars to symbolize the future even though the light is actually from the distant past. SPACE.To celebrate the beginning of Downloadable Suicide’s third year, I’m looking toward the future and sorting out which of 2010′s games I want to play. Only two games from last year’s post actually came out (Company of Heroes: Tales of Valor, Dragon Age: Origins), but I’ve managed to play them both. This time I’ve tried to choose games that I’m pretty sure will launch this year, and I’ve added a section for games that might be announced.
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August 14th, 2008

Yes, well, quite. No posts in a while aside from the new comic, sorry about that. I have been distracted by various PS2 JRPGs, a new TV, lots of comics and the idea of classes starting again next week. The latter, I think, is the major culprit. The idea of writing a post is one of the further things from my to-do list while I have the inevitable to worry about. You understand. However, some talking points do exist…
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