May 23rd, 2009

Death to retail! This kind of problem could be fixed within hours or days, and for a lot less money, if all games were attached to digital distribution platforms like Impulse or Steam. Not that this particular issue affected the digitally distributed versions in the first place.

So Demigod had some problems. I canceled my pre-order a few days before release, so I haven’t experienced them, but they don’t sound fun. Gotta say, though, I don’t think I could be upset for long with how candid Stardock has been about the issues and their efforts to correct them.

Of course it is.