April 1st, 2010

Flip, Flip, Flipadelphia.I got a new dog. Her name is Flipsy and I adopted her from a rescue. I’d almost forgotten what it’s like to have a dog. I’d almost forgotten what my previous dog even looked like. Saya was afraid of cameras; Flipsy doesn’t mind them. I only hope I don’t get tired of taking pictures.

I’ve been playing Battlefield: Bad Company 2. I wrote a story about the multiplayer. I keep forgetting single player’s even there. I default to the Engineer kit because I like the M2 Carl Gustav recoilless rifle. I can’t hit helicopters with it yet, but it has a larger blast radius and less regard for gravity than other launchers. This makes it good against infantry and lightly armored vehicles. Players say Carl is overpowered. I think they’re forgetting the 40mm grenade launcher, the M60 light machine gun, and the mortar strike. Rock, paper, shrapnel — every kit has its gimmick.

I only wish DICE would fix auto-team balance. Many games are ruined when a team loses and half its players quit, leaving the remainder overwhelmed. And then the server’s dead. It happens every day and it’s terrible. But I love this game.
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January 6th, 2010

I bought these.$119.01USD — that’s what I spent during Steam’s holiday sale. For less than the price of two new console games, I bought nineteen PC games, all from Steam. Although I was aware of sales at other stores, I bought nothing from them. Steam demanded my undivided attention; its two week store-wide sale grabbed me, and its daily sales held me tightly. Just as a clumsy analogy reinforcing a simple point, Steam’s sale refused to go unnoticed, and it refused to be forgotten. No other digital distributor’s sales accomplished this; apart from some festively redesigned websites, they were unremarkable.
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