January 29th, 2009

Chaos Theory is an independent casual game created by German developer blurredvision. The objective of each level in the game is to populate particle collectors with magnetically charged particles. Objects placed throughout each level, each with their own behavior and rules, will help get the particles to their destination. Ample dexterity, short term memory, and timing will be called upon to complete most of the later levels.

Tutorials which introduce new mechanics are peppered throughout Chaos Theory’s levels. This applied-learning helps difficulty ramp up at a pretty even pace through about the first third of the game, but a close relationship with the “retry” or “skip” button will quickly develop thereafter. While solving levels is rewarding in its own right, there are also Steam achievements and a level editor bundled for enthusiasts.
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