December 26th, 2009

This new Schnauzer song made my Christmas better.

It’s a list of lists. I’ve also made a list.

A good read; one that I don’t have the energy to discuss at the moment, but a good read.

I think I’ve heard something about that.

Well, that seems unnecessary. If anyone should have exclusive claim over use of the word “bing,” it’s Ned Ryerson.

December 20th, 2009

This arrangement of Carol of The Bells was created by Rush Coil (real name Shane Barber) for his album 8-Bit Christmas. The 12-track album is $4 to download ($10 for a limited-run CD) from 8BitChristmas.com, and all proceeds are donated to Penny Arcade’s Child’s Play charity. For more information on the charity, visit ChildsPlayCharity.org.

Rush Coil presents 8-BIT CHRISTMAS, a full-length album inspired by classic video game music.

Net proceeds from digital sales are donated to Child’s Play! – a charity created by the kind folks at Penny Arcade. The organization presents hospitalized chidren around the globe with games and toys during the holiday season. [...]

December 19th, 2009

This could be what saves mods from being marginalized into extinction. Bringing mods to the fore of a digital distribution platform could be what gives mods which don’t get attention from press or developers (which is most of them) a chance at being played.

Never have I wanted to be a Korean citizen so hard.

Considering Carmack’s talk of not wanting to compete against their publisher’s own games — BRINK, in this instance — I’m lead to think we won’t be playing Rage until at least 2011.

Enjoy the first 30 minutes of Indigo Prophecy — with commentary. I’ve played through these opening scenes many times, but I never get over them.

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December 16th, 2009

I don’t like lists, but I wanted to make one. I like certain things, but I also don’t like certain things. That’s two lists worth of things, but the only thing worse than one list is more than one list, so I’ve combined my two lists of things to make one list of things. Additionally, I’ve disorganized the items.

December 12th, 2009

Congratulations to our pal Rob Geboers and his Schnauzer Radio Orchestra for getting onto such a great album.

Worf!

This is a gallery containing issue #1 of the Dante’s Inferno comic book. It helped me realize that my interest in the Dante’s Inferno may not extend past its marketing campaign.

At last; there’s been too much not-Sam-&-Max coming from Tell-Tale for my tastes. I only hope they’ll distribute this new season through GameTap as they did the previous seasons.

Jolicloud is a Linux distribution that is tailored for netbooks. The project’s leader is Tariq Krim, co-founder of Netvibes. If you’re interested in Google’s ChromeOS, give Jolicloud a look; it serves a similar purpose, and it’s available now.

Bill Harris writes about why he loves King’s Bounty: The Legend. I’ve been playing it over the last few months, and I love it as well. I’ve had some technical issues just as Bill did, but nothing that couldn’t be dealt with. Check out his article for a bit about why King’s Bounty is a great game.

This is a pretty nerdy gag for network TV. Kudos to whichever writer on his staff pitched this.

December 9th, 2009

Tesla towers are neatThe Tower Defense genre is regarded by many gamers as a grotesque derivation of the Real-Time Strategy genre; a genre replete with common contributions unworthy of attention. They’re right, of course — there are a lot of bad Tower Defense games. Hidden Path Entertainment’s Defense Grid: The Awakening, however, represents the genre’s potential.

There’s an archetype that Tower Defense games adhere to, and Defense Grid is no exception. Waves of enemy units travel unimpeded along a path until players build towers to suppress them. Strategy is called for by the stipulation that, while towers can be built to redirect the enemy’s path (“mazing,” colloquially), towers can’t outright block the enemy’s path. Both units and towers have their respective strengths and weaknesses, so tower selection matters as much as tower placement.
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December 5th, 2009

For now, I’m in favor of this. Although Microsoft’s efforts with the Games For Windows Live software have done little but bring the Xbox experience to PC gamers, so have Valve’s efforts with Steamworks and Modern Warfare 2. And if anyone’s capable of muscling some marketshare away from Steam, it’s Microsoft.

I was skeptical of Stardock’s claims as well. It makes sense to me that, based on seniority alone, Direct 2 Drive’s marketshare would be larger than Impulse’s. But is Impulse’s share really so small that it doesn’t even chart?

Happy 10th Birthday to my second favorite game of all time.

This story originally reported that Threewave was to shut down, and I’m glad to see that’s not the case. I have no affinity for their recent games, but I was an avid Threewave CTF player in Quake 3. I would hate to see them simply run out of work.

I’ve read four novels based on BioWare games and haven’t been disappointed yet, but I may skip these. Maybe. Okay, probably not.

I’ve never played a Medal of Honor game, but bully to EA for the timing of this announcement.

And Area 5, too. I hope this relaunch works out; I’ve gotten nothing but bad vibes from the idea of it until now.

To clarify, these same bans (in addition to server-specific bans) could have still happened with dedicated servers.

There’s nothing remarkable about this post except that the headline is ridiculous. But do check out all this Brink gameplay footage.