May 28th, 2009

Broken Sword 3: The Sleeping Dragon PC coverBroken Sword 3: The Sleeping Dragon is the third entry in Revolution Software’s adventure game series. The Sleeping Dragon was released for the PC, Xbox and Playstation 2 (EU/JP) in 2003 and it marked the franchise’s first venture into 3D as opposed to using 2D sprites.

Though the same whimsical spirit familiar to players of the previous entries of the Broken Sword series is present in The Sleeping Dragon, certain gameplay aspects differ greatly when played on PC, mostly due to the fact that it was designed with gamepads in mind. This is not a 2D point-and-click game as the previously-featured Broken Sword 2: The Smoking Mirror is. Rather, players control the 3D incarnations of George Stobbart and Nico Collard using arrow keys for movement and WASD to interact with other characters and the environment; the mouse doesn’t even come into play. Regardless of this deviation from convention, Broken Sword 3: The Sleeping Dragon has just as much of what fans have come to love from the series in the way of interesting puzzles, quirky characters, humorous dialogue and a great cast of voice actors. Except Beatrice; she’s fired.
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May 26th, 2009

This acoustic track by Chicago-based musician Jamie Dull is from his 2008 EP The Quiet Sessions. The rest of his collection of solo works are available for free under Creative Commons at his website JamieDull.com.

Who am I?

I am the drummer for the band Lobster Newberg.
I play Trick Drums.
I also write solo music (which you may be listening to right now).
I would love for you to add one of my songs to your profile.
I give away my solo music on Jamiedull.com.
I have videos on Youtube.
I tend to do a lot of Myspace blogging. You should subscribe!

May 23rd, 2009

Death to retail! This kind of problem could be fixed within hours or days, and for a lot less money, if all games were attached to digital distribution platforms like Impulse or Steam. Not that this particular issue affected the digitally distributed versions in the first place.

So Demigod had some problems. I canceled my pre-order a few days before release, so I haven’t experienced them, but they don’t sound fun. Gotta say, though, I don’t think I could be upset for long with how candid Stardock has been about the issues and their efforts to correct them.

Of course it is.

Radashay!

May 21st, 2009

Cover of The Punisher #58Valley Forge, Valley Forge is the final story that Garth Ennis wrote for The Punisher which spanned issues #55 – #60. The story’s art was done by Goran Parlov, with covers by Tim Bradstreet, and has been collected in a TPB as Punisher MAX Vol. 10 by Marvel.

Valley Forge, Valley Forge features two stories in one which parallel each other throughout the book. On one hand, and foremost, there is the story of Frank Castle who, with the help of Nick Fury, discovers that the source of the recent attempts on his life are eight senior Army and Air Force officers that have been trying to recover some damning evidence which Frank has come to possess. On the other, there’s a story told through a book from which this story’s name is derived, “Valley Forge, Valley Forge: The Slaughter of a U.S. Marine Garrison and the Birth of The Punisher”. Therein, author Michael Goodwin tells a Vietnam story as the brother of a soldier who served in a platoon under the leadership of Captain Frank Castle.

Though it was difficult to choose which Punisher story to feature, I was sure it would end up being one of Garth Ennis’. This may well be my favorite Punisher arc that he’s written, rivaling even those done with Steve Dillion. Valley Forge, Valley Forge marks the end of a sixty issue run on Punisher MAX, so although it ties up much of what Ennis laid the groundwork for over the years, there aren’t many references made that will go over your head. It’s a story that can stand alone, and it’s a must-read if you’re at all a fan of The Punisher.

PseudoKnightMichael JT Smith
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May 19th, 2009

This week we find ourselves audiosurfing some rockin’ tunes from some friends here in Portland, OR. From their recently released album Swim, SweetJuice plays something “Beautiful.” (music and lyrics by Kris Deelane)

SweetJuice style of Alt/Art/Rock is hard to pin down. The band’s live shows are known for powerhouse performances, infectious energy, catchy songs, and intricate vocals and harmonies. It’s like Elvis Costello meets The Indigo Girls at a Neil Young and Crazy Horse show. And with both a female and a male lead singer, each of whom contributes songwriting and arrangement skills to the group, they may be the 21st Century’s answer to Fleetwood Mac. Based in Portland Oregon, SweetJuice has toured the west coast, playing festivals and clubs, sharing the stage along the way with the legendary Brian Wilson, Joan Jett & The Blackhearts, The Zen Tricksters, Little Sue, The Paperboys, Casey Neill among others.
May 16th, 2009

Another Todd Hollenshead interview. This time he’s talking about businessy stuff; the size, success and direction of the company and their projects. He sounds happy with how their mobile games are performing. Why do I care? Well, while I don’t have a phone to game on, I am still holding onto hope for an Orcs and Elves sequel that would eventually make its way to DS!

The next game from Klei Entertainment, developer of Eets for PC and XBLA. Though early in development, Shank is only being shown for the Xbox 360 here. The video has me hooked, my fingers are crossed for a PC version.

In the words of Sam himself: “Bring it on!”

May 14th, 2009

DUN DUN DUNNNN!Dangerous High School Girls in Trouble! is a genre-bending puzzle-role-playing game in the style of a board game. It was released in 2008 for PC and Mac after over two years of development. Created by independent designer Keith Numitz of Mousechief Co., Dangerous High School Girls in Trouble! has won many awards including the Casual Games Assosiation’s 2007 award for Most Innovative Game, and numerous Game of The Year awards from GameTunnel.com including their Innovation Award. The game was also a finalist at IndieCade 2008 and was the only independent game nominated for Best Writing in a Video Game at the Writers Guild Awards in 2009. Its competition included Command & Conquer: Red Alert 3, Tomb Raider: Underworld, Fallout 3, and Star Wars: The Force Unleashed.
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