September 10th, 2009

Me and DogmeatAlthough I purchased Fallout 3 when it first released in October of 2008, I made up my mind that I would wait until two conditions had been met before playing. First, I wanted to wait for the first three official add-ons to be released. Second, I wanted to play using a mature version of the DarNified UI, a Fallout 3 PC mod (of which there is also a version for Oblivion) that overhauls the game’s interface (HUD, Pip-Boy, etc.) to look and feel as if they were designed for PC controls and displays. I finally began playing in May of 2009, when both conditions had been met. I’ve since logged just over 56 hours of play; the main quest and a slew of side quests are now completed, and I have impressions and experiences to share.
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April 25th, 2009

This is big news that you’ve probably already heard, but MaxPC gets the link because they’re the one site that I’ve seen properly acknowledge that the next Fallout game will be made, by and large, by the same folks who made the original Fallout game. This is kind of a big deal.

Ah, well. At least it sounds like Dragon Age development is finished except for PC polish and the console port-job. Regardless, Dan Tudge still has the coolest name in the industry.

Though I would have made a couple different component choices, this article did well to illustrate that you can get a solid gaming PC for not a lot of scratch.

Part one of a five-part walk down memory lane that BigDownload ran (walked?) throughout the week. It’s quite a comprehensive look back, they didn’t leave much out. Here’s part two, part three, part four, and part five.