March 13th, 2010

True. I might have bought Assassin’s Creed II if it weren’t for Ubisoft’s DRM. Maybe not at $60, but eventually. Now I won’t, not until the DRM is gone.

This is too bad for people who bought the game, but this is good for those of us who abstained because of the DRM. Keep making noise.

How’d he make his beard so pointy?

I think InstantAction and OnLive are too different to make any fair comparisons. OnLive render the game remotely and stream the video, whereas InstantAction streams the game itself and processes locally. GameTap is probably a fairer comparison in that regard as many of their games can be played when only partially downloaded. That functionality coupled with the 20 minute demos make InstantAction sound more like a 21st century shareware service.

This product couldn’t appeal to me less.

Preach.

I take this as confirmation of what we PC evangelists have been saying for a long time: the market isn’t dying, it’s changing.

And I expect Steam on Mac will make PC gaming’s growth this year even stronger.

And I thought I was going to make it to May without buying another new game.

January 15th, 2010

DICE won’t profit, but that’s not to say EA won’t. Still, I’m not bothered.

Very cool idea. If you haven’t, get Peggle, and then get these levels.

I’m so glad that the girls are back, and with Gail Simone writing them, as it should be. If it’s as good as her previous run was, she’ll be writing the two best team books in comics — one team of heroes, and one of villains.

I told you, I’ve got the hot scoop right here. Where’s my check?

Right. Let’s see some details and gameplay at E3, then.

Never before has using the cliché “don’t judge a book by its cover” felt more appropriate.

Vx6 (as I call it — “VVVVVV” is obnoxious) is a good game. Nearly everyone on the Internet has written about it in the last few days, so I don’t feel a need to (just yet). Do read Kieron Gillen’s article, though. Skip to “When I started playing this” if his massive post is intimidating, or if you already know a bit about the game — that’s where it gets interesting (albeit hard to decipher). Also see Giant Bomb’s Quick Look below.

DoSu TeamDoSu Team
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December 16th, 2009

I don’t like lists, but I wanted to make one. I like certain things, but I also don’t like certain things. That’s two lists worth of things, but the only thing worse than one list is more than one list, so I’ve combined my two lists of things to make one list of things. Additionally, I’ve disorganized the items.

November 22nd, 2009

PseudoKnightMichael JT Smith
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September 9th, 2009

One more thing.

June 13th, 2009

It’s really too bad that I’ll probably never own an iPhone (or an iPod Touch… or any other piece of Apple hardware, for that matter), because I’d really like to play this game. I can only hope that Carmack’s enthusiasm for the iPhone does not translate to him being exclusionary to other mobile platforms with his games.

This just isn’t that amazing to me, considering that if you have an SOE account for games like EverQuest, Vanguard, PlanetSide or Star Wars Galaxies, you already have the beginnings of a Free Realms account. All you have to do is go to the Free Realms website and log in. Don’t get me wrong, it’s cool that people seem to be into the game (I like it, though I’ve played very little), but I thought I’d try to put things into perspective.

If you’re aching for new hints at what Guild Wars 2 will be like, look to the blog that’s linked above. These pieces of concept art shed more light on the game’s setting than anything that ArenaNet has said or shown so far.

Herein the controls for Dragon Age: Origin’s Xbox 360 version are detailed. While the gamepad controls sound cumbersome, they also sound like they’ll work fine enough. And although having to pause will probably be off-putting for most console players who aren’t used to RPGs of this type, I’m glad that BioWare doesn’t seem to have compromised on the number of spells and abilities available due to the limits that a gamepad imposes.