GameTap is kicking ass lately. Heroes V Gold was added last week, Trine this week, and Trackmania is coming next week. There are about two dozen existing games being made 64-bit compatible, and just look at that list of new games being encoded. I’ll say it again: GameTap is the best value in gaming.
Watching this, I feel like Saw’s concept is a better fit for games and should have been applied to them in the first place. This doesn’t look bad — I wouldn’t be opposed to playing it in a year or so when it’s $10.
The first Cheap Gaming post that I wrote about an MMO will also be our first Cheap Gaming post to expire. This news is disheartening as Dungeon Runners is not a bad MMO, and worse games have succeeded. Dungeon Runners game servers will be on until the new year, so treat yourself to playing before it’s too late.
The skill-based progression Cryptic is describing sounds similar to how I remember Star Wars: Galaxies’ progression to be (pre-revamp). I didn’t play SW:G for long, but I admired its skill system for the freedom it gave players to gradually shape their character’s class.
I didn’t buy Trine for $30 because I felt it was expensive and I wasn’t sure I would have fun playing it by myself. Now, a few days before its price dropped to $20 on Steam, there’s news that it will be a part of my GameTap subscription — and just in time for my transition to Windows 7 64-bit. Score!
Just as its predecessor in 2007, Skate 2 is on track to being my favorite game of 2009. It’s definitely the game I’ve played the most, so I’m predictably glad to hear of another sequel. Some are saying it’s too soon, but the release cycle is consistent so far — about 15 months between each game (Sept. 2007, Jan. 2009, May 2010). Unless you weren’t satisfied with Skate 2′s improvements on Skate, there’s no precedent for concern yet.
This is probably just my tinfoil hat talking, but GameStop doing this feels like an intentional slight against Stardock’s Impulse service. Anyone who buys Demigod at retail will shortly have their eyeballs on a competitor’s store, as the game requires Impulse activation. Customers bringing the game home and attempting to activate could have hit a brick wall and been left with half a game. This would have no doubt sullied their attitude toward the service. Fortunately, Stardock was on the ball and that didn’t happen; the game’s release was moved up a day.
After what was probably the cruelest April Fool’s joke to come from the games industry just a few weeks ago, Microids has officially announced – fo’ reals this time – plans to develop Syberia 3. It seems Sony could impede their ability to turn a profit, however.
Please forgive the GameSpotness, but they got the interview. Ugh. Anyway, lots of interesting info in here. Particularly a video that I hadn’t seen elsewhere, kind of a tech demo from inside Rage. Also, word of some as-of-yet-unannounced games that will debut at E3. So far we know about Wolfenstein, Doom 4, Rage, and Quake Live (still technically in BETA). Could it be Quake V?
This game looks like great fun. I’m surprised to see another PC/PSN game, we don’t see many of those. I think the last one was Everyday Shooter. Trine’s from the same developer that made Shadowgrounds, so here’s hoping its multiplayer isn’t local-only too.