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	<title>Downloadable Suicide &#187; mirror&#8217;s edge</title>
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		<title>PC Gaming: Its Problems Stem From Mistreatment</title>
		<link>http://downloadablesuicide.com/2009/07/16/pc-gaming-its-problems-stem-from-mistreatment/</link>
		<comments>http://downloadablesuicide.com/2009/07/16/pc-gaming-its-problems-stem-from-mistreatment/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 07:43:14 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[games journalism]]></category>
		<category><![CDATA[ghostbusters]]></category>
		<category><![CDATA[grand theft auto 4]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[mirror's edge]]></category>
		<category><![CDATA[outsourcing]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[prince of persia]]></category>
		<category><![CDATA[publisher]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=2967</guid>
		<description><![CDATA[The PC is treated as a second-rate game platform. This is evidenced most strongly both by game publishers’ treatment of the PC versions of their multi-platform games as well as how the games press covers PC games whether they be multi-platform or exclusive. For roughly the last six years the PC has been perceived as [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://downloadablesuicide.com/uploads/panda_v2_sm.png" class="alignright size-full" alt="" />The PC is treated as a second-rate game platform. This is evidenced most strongly both by game publishers’ treatment of the PC versions of their multi-platform games as well as how the games press covers PC games whether they be multi-platform or exclusive. For roughly the last six years the PC has been perceived as being a dying platform. While some players have definitely shifted from PC to video game consoles during this same time frame, things aren’t that bad; the PC platform’s biggest problem is still the perception that gamers, game makers, and game journalists have of it. This problem, left to fester, has begun to have distinct effects on the way PC games are treated. </p>
<p>Publishers, when they even make a PC version of their game, don’t treat it as well as they do the console versions. Development of the PC version of multi-platform games is often outsourced to a third party, and the quality of the product suffers as a result.  But it isn’t always a problem of outsourcing; sometimes developers are simply told to focus their foremost efforts on the console versions. Marketing of the PC version also takes a hit; it is not uncommon for the PC version of a game to be released weeks to months after the console versions. Rarely will the PC version even be mentioned in magazine and comic book ads, much less television adverts; it will just be tossed out and left up to word of mouth and the virtually non-existent retail spaces to sell it to people.<br />
<span id="more-2967"></span><br />
<a href="http://downloadablesuicide.com/2009/01/30/032-outsourcing-a-port/"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/01/man-2009-01-30.png" class="size-full"></a></p>
<p>Microsoft doesn’t help matters, either. You wouldn’t know it by watching their E3 press conferences, but they’re the same company that makes Windows, the largest PC game platform there is. Why don’t they let people know? Splinter Cell: Conviction made a splash this year at E3 2009, but on the big stage it was touted as an “Xbox 360 exclusive” to the press and to retailers; it was not until <em>after</em> the press conference that it was learned the game would be coming to PC as well.</p>
<p>Another effect of publishers&#8217; mistreatment of PC games is apparent in the way the games press covers them. Like it or not, much of what the most popular sources for game news, reviews, previews and other information chooses to cover and care about is largely driven by marketing. Members of the games press have said as much; if a game doesn’t have marketing behind it, they will not bother reviewing it, if they even know about it to begin with. As a result, games press has become increasingly console-focused. Only the most high profile PC games news is reported on, and even then, there’s rarely any editorial input as there is in posts about console games. Follow-ups are scarce. The press just does not care as much. Unless it’s an outlet that precludes console game coverage, of course, but they are few, and they are small. Being virtually unheard, they are not in a position to serve as consumer advocates as bigger sites can be. </p>
<p>Publishers need to be taken to task by the press for things like staggering the PC versions of their games, for not optimizing properly, not marketing them properly and for not making certain features and DLC available that are present in the console versions. Some examples of games that have had these issues in recent years include:</p>
<ul>
<li>Saints Row 2 &#8211; staggered release, poor optimization, no DLC.</li>
<li>Grand Theft Auto IV &#8211; staggered release, poor optimization, no DLC.</li>
<li>Ghostbusters &#8211; no multiplayer.</li>
<li>Tomb Raider: Underworld &#8211; no DLC, needed for true ending.</li>
<li>Prince of Persia &#8211; no DLC, needed for true ending.</li>
<li>Mass Effect – staggered release.</li>
<li>Dead Space – staggered release.</li>
<li>Mirror’s Edge – staggered release.</li>
<li>Assassin’s Creed – staggered release.</li>
<li>Bionic Commando – staggered release.</li>
<li>Red Faction: Guerilla – staggered release.</li>
<li>Street Fighter IV – staggered release.</li>
<li>The Last Remnant – staggered release.</li>
<li>Tom Clancy’s H.A.W.X. – no DLC.</li>
</ul>
<p>Granted, in certain cases, a staggered release for PC games means a more polished game with a few extra features or some extra content; this was the case with games such as Assassin’s Creed and Mass effect, but they are the exception, not the rule. And in the case of Mass Effect, I would <em>expect</em> that a developer create a user interface that is appropriate for the platform the game is on, though I still appreciate it. The point is that there would be a much bigger stink made about the issues surrounding the games listed above if the affected version had been the Xbox 360’s or Playstation 3’s. </p>
<p>I won’t purport to have all the answers to these problems, but I have an idea. Above all else: <em>care</em>. If you’re a gamer, whether you play PC games or not, if you care about video games at all, care about what happens to the PC platform. Care about how the games are treated, how they’re marketed, how they’re supported and how they’re covered. If you’re a publisher, care about your game and make it right, or don’t make it at all. Your poorly optimized, poorly marketed and under-supported game reflects negatively on the platform. If you’re press, care about the state of PC games. You’re opinion leaders; if you care, gamers will care. If gamers care, that will force publishers to care, and we&#8217;ll all be better off for it.</p>

	tags: <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/dlc/" title="dlc" rel="tag">dlc</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/games-journalism/" title="games journalism" rel="tag">games journalism</a>, <a href="http://downloadablesuicide.com/tag/ghostbusters/" title="ghostbusters" rel="tag">ghostbusters</a>, <a href="http://downloadablesuicide.com/tag/grand-theft-auto-4/" title="grand theft auto 4" rel="tag">grand theft auto 4</a>, <a href="http://downloadablesuicide.com/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://downloadablesuicide.com/tag/microsoft/" title="microsoft" rel="tag">microsoft</a>, <a href="http://downloadablesuicide.com/tag/mirrors-edge/" title="mirror&#039;s edge" rel="tag">mirror&#039;s edge</a>, <a href="http://downloadablesuicide.com/tag/outsourcing/" title="outsourcing" rel="tag">outsourcing</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/perception/" title="perception" rel="tag">perception</a>, <a href="http://downloadablesuicide.com/tag/playstation-3/" title="playstation 3" rel="tag">playstation 3</a>, <a href="http://downloadablesuicide.com/tag/port/" title="port" rel="tag">port</a>, <a href="http://downloadablesuicide.com/tag/prince-of-persia/" title="prince of persia" rel="tag">prince of persia</a>, <a href="http://downloadablesuicide.com/tag/publisher/" title="publisher" rel="tag">publisher</a>, <a href="http://downloadablesuicide.com/tag/sony/" title="sony" rel="tag">sony</a>, <a href="http://downloadablesuicide.com/tag/splinter-cell/" title="splinter cell" rel="tag">splinter cell</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a><br />
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Have Money, Will Click.</title>
		<link>http://downloadablesuicide.com/2008/09/10/bearly-commentary-have-money-will-click/</link>
		<comments>http://downloadablesuicide.com/2008/09/10/bearly-commentary-have-money-will-click/#comments</comments>
		<pubDate>Wed, 10 Sep 2008 11:53:04 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[battlefield 2]]></category>
		<category><![CDATA[battleforge]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[burnout paradise]]></category>
		<category><![CDATA[crysis warhead]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[dragon age origins]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[impulse]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[mercenaries 2: world in flames]]></category>
		<category><![CDATA[mirror's edge]]></category>
		<category><![CDATA[rage]]></category>
		<category><![CDATA[red alert 3]]></category>
		<category><![CDATA[sims 3]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=791</guid>
		<description><![CDATA[As I&#8217;m sure you&#8217;ve been conditioned to know, Spore was released this last Sunday, September 7th. I really wanted to play it on release day. Normally I don&#8217;t worry about this too much unless it is a game that I am especially excited for. If I recall correctly, the last game that I was determined [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://downloadablesuicide.com/uploads/panda_v2_sm.png" class="alignright size-full" alt="" />As I&#8217;m sure you&#8217;ve been conditioned to know, Spore was released this last Sunday, September 7th. I really wanted to play it on release day. Normally I don&#8217;t worry about this too much unless it is a game that I am especially excited for. If I recall correctly, the last game that I was determined to play on release day was The Orange Box in 2007. I downloaded it through Steam at midnight as soon as it became available. It was incredibly convenient and it made me happy to be a Steam customer. Things are not always this easy, however, especially when it comes to games published by Electronic Arts. </p>
<p>My experience in obtaining Spore inspired the message of this post. EA: I want to buy your games. Please make it easier on me.<br />
<span id="more-791"></span><br />
I didn&#8217;t get Spore on release day. Since it came out on a Sunday, my pre-order from a web retailer had no chance of arriving the day-of. I also do not particularly enjoy the experience of buying games from a brick &#038; mortar store. I abhor GameStop (a topic for another time, perhaps) and &#8220;big box&#8221; stores are a chore to endure for anything less than when you absolutely need to replace a burned out router at 6:00P.M. on a Saturday night or else you won&#8217;t get your assignments in on time. Finally, there was no way I was going anywhere near EA&#8217;s download service. I refuse to only own my game for six months unless I give them another $5 for an &#8220;Extended Download Service&#8221;. I don&#8217;t have to do that for Steam or Impulse &#8211; why would I have to with EA&#8217;s service? </p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2008/09/meateor-by-roadup.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/09/meateor-by-roadup-176x110.jpg" alt="" title="meateor-by-roadup" width="176" height="110" class="alignleft size-thumbnail wp-image-793" /></a>The list of games that I am going to have a hard time bringing myself to purchase doesn&#8217;t stop with Spore. It isn&#8217;t that I&#8217;m holding a grudge against EA or that I hold anything against the games themselves. It&#8217;s simply a matter of convenience. In a marketplace where services like Steam and Impulse exist and are expanding their marketplaces week by week, it really doesn&#8217;t make sense that I&#8217;d have to pay extra in order to continue owning a game that I&#8217;ve already paid for. There are many EA games that are coming out before the year&#8217;s end, and I just don&#8217;t know how many boxes, manuals and jewel cases that I&#8217;m going to be able to let pile up. To give you an idea of what I am fairly confident is not my own personal dilemma, I&#8217;ll name some of the EA games that I want to buy or am going to want to buy:</p>
<ul>
<li>Mirror&#8217;s Edge</li>
<li>Dead Space</li>
<li>Mercenaries 2</li>
<li>Crysis Warhead</li>
<li>Battleforge</li>
<li>Rage</li>
<li>Burnout Paradise</li>
<li>Dragon Age: Origins</li>
<li>The Sims 3</li>
<li>Mass Effect</li>
<li>Command &#038; Conquer: Red Alert 3</li>
</ul>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2008/09/crysis-by-anwer2007.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/09/crysis-by-anwer2007-176x110.jpg" alt="" title="crysis-by-anwer2007" width="176" height="110" class="alignright size-thumbnail wp-image-792" /></a>A few of the games listed above are already out, but most of them are coming out either during Q4 2008 or Q1 2009. If these were available either on Steam, Impulse, or via EA&#8217;s service without their ludicrous 6 month expiration date, I&#8217;d probably end up purchasing all of them within the first week&#8217;s release window. Throw a 10% discount for pre-orders (as is standard practice with most of Steam&#8217;s upcoming releases) and I&#8217;m yours. While we&#8217;re at it, if EA were to make available the Battlefield 2 compilation on Steam that is available at retail, I&#8217;d probably jump on it. I don&#8217;t even enjoy Battlefield 2 very much, I&#8217;m just weak for convenient bundles like that. However, EA virtually forcing me (no pun intended) to purchase a boxed retail version of these games will sadly not guarantee them sales to me until I find them on GoGamer&#8217;s 48 hour sale or Amazon New &#038; Used section. I want cheap or convenient. Both would be wonderful, but right now I am willing to compromise.</p>
<p>Don&#8217;t get me wrong, I&#8217;m not anti-EA. Not anymore. John Riccitiello has been good to us gamers. But he has just a few more wrinkles in the convenience department that need to be ironed out before I can be as active a consumer of EA games as I am of Valve, Ubisoft, 2K, Capcom, Atari, THQ, Eidos, and Activision games.</p>
<h2>UPDATE (9/13/08):</h2>
<p>Thank you, EA and/or Crytek!<br />
<a href="http://store.steampowered.com/app/17330/"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/09/crysis.jpg" alt="" title="crysis" width="640" height="411" class="aligncenter size-full wp-image-819" /></a></p>

	tags: <a href="http://downloadablesuicide.com/tag/battlefield-2/" title="battlefield 2" rel="tag">battlefield 2</a>, <a href="http://downloadablesuicide.com/tag/battleforge/" title="battleforge" rel="tag">battleforge</a>, <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/burnout-paradise/" title="burnout paradise" rel="tag">burnout paradise</a>, <a href="http://downloadablesuicide.com/tag/crysis-warhead/" title="crysis warhead" rel="tag">crysis warhead</a>, <a href="http://downloadablesuicide.com/tag/dead-space/" title="dead space" rel="tag">dead space</a>, <a href="http://downloadablesuicide.com/tag/dragon-age-origins/" title="dragon age origins" rel="tag">dragon age origins</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/impulse/" title="impulse" rel="tag">impulse</a>, <a href="http://downloadablesuicide.com/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://downloadablesuicide.com/tag/mercenaries-2-world-in-flames/" title="mercenaries 2: world in flames" rel="tag">mercenaries 2: world in flames</a>, <a href="http://downloadablesuicide.com/tag/mirrors-edge/" title="mirror&#039;s edge" rel="tag">mirror&#039;s edge</a>, <a href="http://downloadablesuicide.com/tag/rage/" title="rage" rel="tag">rage</a>, <a href="http://downloadablesuicide.com/tag/red-alert-3/" title="red alert 3" rel="tag">red alert 3</a>, <a href="http://downloadablesuicide.com/tag/sims-3/" title="sims 3" rel="tag">sims 3</a>, <a href="http://downloadablesuicide.com/tag/spore/" title="spore" rel="tag">spore</a>, <a href="http://downloadablesuicide.com/tag/steam/" title="steam" rel="tag">steam</a><br />
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Behold&#8230; MORE FUTURE</title>
		<link>http://downloadablesuicide.com/2008/07/24/behold-more-future/</link>
		<comments>http://downloadablesuicide.com/2008/07/24/behold-more-future/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 07:05:18 +0000</pubDate>
		<dc:creator>PseudoKnight</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[beyond good & evil]]></category>
		<category><![CDATA[beyond good & evil 2]]></category>
		<category><![CDATA[fear]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mercenaries 2: world in flames]]></category>
		<category><![CDATA[mirror's edge]]></category>
		<category><![CDATA[natural selection]]></category>
		<category><![CDATA[natural selection 2]]></category>
		<category><![CDATA[project origin]]></category>
		<category><![CDATA[quake]]></category>
		<category><![CDATA[quake live]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=434</guid>
		<description><![CDATA[It&#8217;s that time again. To snort lederhosen and call 911, you ask? Nay, it&#8217;s time to look into the future of gaming. Outside of the comic we don&#8217;t actually write much about current and future games here. This is the specially reserved segment, last posted three months ago, to unleash our lists of anticipated PC [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s that time again. To snort lederhosen and call 911, you ask? Nay, it&#8217;s time to look into the future of gaming. Outside of the comic we don&#8217;t actually write much about current and future games here. This is the specially reserved segment, <a href="http://downloadablesuicide.com/2008/04/07/behold-the-future/">last posted</a> three months ago, to unleash our lists of anticipated PC titles. (obvious ones excluded) As you see, it&#8217;s my turn. </p>
<p><span id="more-434"></span><a href='http://downloadablesuicide.com/wp-content/uploads/2008/07/mercenaries.jpg' class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/mercenaries-194x109.jpg" alt="" title="That can all be blown up." width="194" height="109" class="alignleft size-thumbnail wp-image-439" /></a><b>Mercenaries 2: World in Flames</b><br />
In all fairness, Sokkratez was excited about this game long before I was. A recent gameplay demonstration <a href="http://www.gametrailers.com/game/2799.html">video</a> caught my attention, but it wasn&#8217;t until the words &#8220;coop&#8221; were uttered that I was hooked. This is a free-roaming action shooter not unlike that found in GTA or Just Cause. There just doesn&#8217;t seem like there are limits to this game. The character&#8217;s got a swiss army knife of abilities, weapons, and support. Everything in the world seems destructible. Apparently they wanted to give the player anything they&#8217;d ever think of and more. Obviously that&#8217;s not possible, but it still results in such a wide array of ways to approach the game situations that it&#8217;ll no doubt equal countless hours of fun times. Fun times, that is, with your buddies alongside for the battle. Cooperative is such a huge feature for me. Right there is enough information to get me excited, so I can&#8217;t wait to find out more and get my hands on this game when it comes out August 31st.</p>
<p><a href='http://downloadablesuicide.com/wp-content/uploads/2008/07/quake.jpg' class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/quake-198x109.jpg" alt="" title="Can you spot the difference between this and Quake 3?" width="198" height="109" class="alignleft size-thumbnail wp-image-440" /></a><b>Quake Live</b><br />
Everyone likes free, right? Last time we mentioned a free ad-supported web-integrated Battlefield game. This time you get the ultimate in deathmatch games, Quake 3, launched via your browser. So, what&#8217;s the difference between Quake 3 and Quake Live anyway? Well, I&#8217;m not really sure. Web integration is probably the biggest noteworthy difference, but this is easy access Quake 3. I&#8217;m not sure more needs to be said. Am I right, Sokk? I never really got into the game during its golden years, but I find it the most respectable of all deathmatch games in existence and I actually look forward to <a href="http://www.gametrailers.com/player/37086.html">fragging people at blazing speeds</a>. I&#8217;ll be able to do that this year.</p>
<p><a href='http://downloadablesuicide.com/wp-content/uploads/2008/07/mirrors-edge-scr1.jpeg' class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/mirrors-edge-scr1-195x110.jpg" alt="" title="Who needs guns?" width="195" height="110" class="alignleft size-thumbnail wp-image-441" /></a><b>Mirror&#8217;s Edge</b><br />
If someone mentions &#8220;parkour&#8221; one more time in reference to this game I&#8217;m going to cry, but damn if I don&#8217;t want to play this first person courier game. Yes, you deliver messages&#8230; except you&#8217;re doing it across 30 story rooftops on foot&#8230; while being chased and shot at by cops who want to shut you down. Apparently this country&#8217;s government doesn&#8217;t respect free speech as much as others. You don&#8217;t start out with a weapon (no doubt banned), but you can pilfer them from cops you knock out with your wicked kicks. It&#8217;s said that you can go through the whole game without firing a shot, though it&#8217;s somewhat of a challenge. Oh, and did I mention the main character is a woman and the art style is unique? EA&#8217;s come a long way to fund a <a href="http://www.gametrailers.com/player/36281.html">risky game</a> like this. DICE has earned their due, apparently. November 11th is the date. </p>
<p><a href='http://downloadablesuicide.com/wp-content/uploads/2008/07/projectorigin.jpg' class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/projectorigin-184x110.jpg" alt="" title="Now with less office maps!" width="184" height="110" class="alignleft size-thumbnail wp-image-442" /></a><b>Project Origin</b><br />
When I first heard Monolith was making another FEAR game, I thought it was a mistake. I&#8217;d have rather seen a No One Lives Forever sequel or something. I mean I liked the first one, but do I want more? Then the videos started coming. The more I see the more Monolith proves me wrong. The graphics engine actually does more than push pixels. Monolith put it to good use to create some of the most amazing and cool effects I&#8217;ve seen in a shooter, effects that actually enhance the gameplay. They seem to have improved on every aspect of FEAR so that it&#8217;s a more rich and varied experience. (time will tell) So, this game left off where the original game stopped, completely ignoring the expansions (that were not made by Monolith) to FEAR. They couldn&#8217;t use the title &#8220;FEAR&#8221; in the name, but still manage to use it in a slogan: &#8220;FEAR ALMA AGAIN&#8221;. Apparently the game&#8217;s set during that time of the month cause she&#8217;s even <a href="http://www.projectorigincommunity.com/media/">more freaky</a>. Expect to wet your bed at night sometime in the fall of this year.</p>
<p><a href='http://downloadablesuicide.com/wp-content/uploads/2008/07/ns2_refinery_hallway.jpg' class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/ns2_refinery_hallway-209x110.jpg" alt="" title="Concept art only, unfortunately" width="209" height="110" class="alignleft size-thumbnail wp-image-443" /></a><b>Natural-Selection 2</b><br />
Little known fact: I&#8217;m a fanboy. Ohnoes, PK! Whatever for?! Well, once I stop talking to myself I&#8217;ll tell you. It&#8217;s for a little Half-Life mod called Natural Selection, a sci-fi FPS/RTS hybrid. You have marines. You have aliens. Both play uniquely and both hate each other, much to the benefit of gamer&#8217;s everywhere. Like any FPS game you have weapons (or pokey things, as it is with aliens) and you shoot (or bite, claw&#8230;) the other team. Like any RTS you have resources and structures to build to expand your area of control and eventually destroy the other race. Both in the same game, and done in excellent form. I have never experienced multiplayer like this since. I&#8217;m hoping its sequel will change that. Just recently they announced that they were moving from developing the sequel on the Source engine to their own proprietary engine, which is actually speeding up production. I&#8217;m still guessing that it&#8217;s going to be a 2009 game, but it&#8217;s going to be cheap&#8230; like $20 cheap. The development is mostly an open book, so check it out <a href="http://www.unknownworlds.com/ns2">over yonder</a>. You may have already seen the <a href="http://www.unknownworlds.com/ns2/2006/12/dynamic_infestation">dynamic infestation tech video</a> on the internets.</p>
<p><a href='http://downloadablesuicide.com/wp-content/uploads/2008/07/800px-bge2-scr1.jpeg' class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/800px-bge2-scr1-195x110.jpg" alt="Pey'J countin' flies" title="*snort*" width="195" height="110" class="alignleft size-thumbnail wp-image-444" /></a><b>Beyond Good &#038; Evil 2</b><br />
BG&#038;E has a certain charm I can&#8217;t shake. You can read more about that in <a href="http://downloadablesuicide.com/2008/06/13/propaganda/">my cheap games post about it</a>. So it&#8217;s not hard to guess that when they recently announced BG&#038;E2 with a <a href="http://www.gametrailers.com/player/34509.html">certain trailer</a>, I couldn&#8217;t contain my glee. The fans have been asking for it for a while now and we knew the designer was pushing to get it funded (considering the first one flopped financially&#8230; at first), but until now we didn&#8217;t know for sure it was being worked on. Right now we know practically nothing about the game other than what the teaser video hints at. So, this is probably the last game on my list to be released, no doubt somewhere in the latter half of 2009 (hopefully earlier, but it&#8217;s done when it&#8217;s done), but it&#8217;s worth including due to my enthusiasm. Hey, there&#8217;s no limit on the &#8220;future&#8221;. (maybe I should put up BG&#038;E3 on the list for good measure.. heh) Ah yes&#8230; good one to end on.</p>

	tags: <a href="http://downloadablesuicide.com/tag/beyond-good-evil/" title="beyond good &amp; evil" rel="tag">beyond good &amp; evil</a>, <a href="http://downloadablesuicide.com/tag/beyond-good-evil-2/" title="beyond good &amp; evil 2" rel="tag">beyond good &amp; evil 2</a>, <a href="http://downloadablesuicide.com/tag/fear/" title="fear" rel="tag">fear</a>, <a href="http://downloadablesuicide.com/tag/future/" title="future" rel="tag">future</a>, <a href="http://downloadablesuicide.com/tag/games/" title="games" rel="tag">games</a>, <a href="http://downloadablesuicide.com/tag/mercenaries-2-world-in-flames/" title="mercenaries 2: world in flames" rel="tag">mercenaries 2: world in flames</a>, <a href="http://downloadablesuicide.com/tag/mirrors-edge/" title="mirror&#039;s edge" rel="tag">mirror&#039;s edge</a>, <a href="http://downloadablesuicide.com/tag/natural-selection/" title="natural selection" rel="tag">natural selection</a>, <a href="http://downloadablesuicide.com/tag/natural-selection-2/" title="natural selection 2" rel="tag">natural selection 2</a>, <a href="http://downloadablesuicide.com/tag/project-origin/" title="project origin" rel="tag">project origin</a>, <a href="http://downloadablesuicide.com/tag/quake/" title="quake" rel="tag">quake</a>, <a href="http://downloadablesuicide.com/tag/quake-live/" title="quake live" rel="tag">quake live</a><br />
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