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	<title>Downloadable Suicide &#187; e3</title>
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	<link>http://downloadablesuicide.com</link>
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		<title>PC Gaming: Its Problems Stem From Mistreatment</title>
		<link>http://downloadablesuicide.com/2009/07/16/pc-gaming-its-problems-stem-from-mistreatment/</link>
		<comments>http://downloadablesuicide.com/2009/07/16/pc-gaming-its-problems-stem-from-mistreatment/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 07:43:14 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[games journalism]]></category>
		<category><![CDATA[ghostbusters]]></category>
		<category><![CDATA[grand theft auto 4]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[mirror's edge]]></category>
		<category><![CDATA[outsourcing]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[prince of persia]]></category>
		<category><![CDATA[publisher]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=2967</guid>
		<description><![CDATA[The PC is treated as a second-rate game platform. This is evidenced most strongly both by game publishers’ treatment of the PC versions of their multi-platform games as well as how the games press covers PC games whether they be multi-platform or exclusive. For roughly the last six years the PC has been perceived as [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://downloadablesuicide.com/uploads/panda_v2_sm.png" class="alignright size-full" alt="" />The PC is treated as a second-rate game platform. This is evidenced most strongly both by game publishers’ treatment of the PC versions of their multi-platform games as well as how the games press covers PC games whether they be multi-platform or exclusive. For roughly the last six years the PC has been perceived as being a dying platform. While some players have definitely shifted from PC to video game consoles during this same time frame, things aren’t that bad; the PC platform’s biggest problem is still the perception that gamers, game makers, and game journalists have of it. This problem, left to fester, has begun to have distinct effects on the way PC games are treated. </p>
<p>Publishers, when they even make a PC version of their game, don’t treat it as well as they do the console versions. Development of the PC version of multi-platform games is often outsourced to a third party, and the quality of the product suffers as a result.  But it isn’t always a problem of outsourcing; sometimes developers are simply told to focus their foremost efforts on the console versions. Marketing of the PC version also takes a hit; it is not uncommon for the PC version of a game to be released weeks to months after the console versions. Rarely will the PC version even be mentioned in magazine and comic book ads, much less television adverts; it will just be tossed out and left up to word of mouth and the virtually non-existent retail spaces to sell it to people.<br />
<span id="more-2967"></span><br />
<a href="http://downloadablesuicide.com/2009/01/30/032-outsourcing-a-port/"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/01/man-2009-01-30.png" class="size-full"></a></p>
<p>Microsoft doesn’t help matters, either. You wouldn’t know it by watching their E3 press conferences, but they’re the same company that makes Windows, the largest PC game platform there is. Why don’t they let people know? Splinter Cell: Conviction made a splash this year at E3 2009, but on the big stage it was touted as an “Xbox 360 exclusive” to the press and to retailers; it was not until <em>after</em> the press conference that it was learned the game would be coming to PC as well.</p>
<p>Another effect of publishers&#8217; mistreatment of PC games is apparent in the way the games press covers them. Like it or not, much of what the most popular sources for game news, reviews, previews and other information chooses to cover and care about is largely driven by marketing. Members of the games press have said as much; if a game doesn’t have marketing behind it, they will not bother reviewing it, if they even know about it to begin with. As a result, games press has become increasingly console-focused. Only the most high profile PC games news is reported on, and even then, there’s rarely any editorial input as there is in posts about console games. Follow-ups are scarce. The press just does not care as much. Unless it’s an outlet that precludes console game coverage, of course, but they are few, and they are small. Being virtually unheard, they are not in a position to serve as consumer advocates as bigger sites can be. </p>
<p>Publishers need to be taken to task by the press for things like staggering the PC versions of their games, for not optimizing properly, not marketing them properly and for not making certain features and DLC available that are present in the console versions. Some examples of games that have had these issues in recent years include:</p>
<ul>
<li>Saints Row 2 &#8211; staggered release, poor optimization, no DLC.</li>
<li>Grand Theft Auto IV &#8211; staggered release, poor optimization, no DLC.</li>
<li>Ghostbusters &#8211; no multiplayer.</li>
<li>Tomb Raider: Underworld &#8211; no DLC, needed for true ending.</li>
<li>Prince of Persia &#8211; no DLC, needed for true ending.</li>
<li>Mass Effect – staggered release.</li>
<li>Dead Space – staggered release.</li>
<li>Mirror’s Edge – staggered release.</li>
<li>Assassin’s Creed – staggered release.</li>
<li>Bionic Commando – staggered release.</li>
<li>Red Faction: Guerilla – staggered release.</li>
<li>Street Fighter IV – staggered release.</li>
<li>The Last Remnant – staggered release.</li>
<li>Tom Clancy’s H.A.W.X. – no DLC.</li>
</ul>
<p>Granted, in certain cases, a staggered release for PC games means a more polished game with a few extra features or some extra content; this was the case with games such as Assassin’s Creed and Mass effect, but they are the exception, not the rule. And in the case of Mass Effect, I would <em>expect</em> that a developer create a user interface that is appropriate for the platform the game is on, though I still appreciate it. The point is that there would be a much bigger stink made about the issues surrounding the games listed above if the affected version had been the Xbox 360’s or Playstation 3’s. </p>
<p>I won’t purport to have all the answers to these problems, but I have an idea. Above all else: <em>care</em>. If you’re a gamer, whether you play PC games or not, if you care about video games at all, care about what happens to the PC platform. Care about how the games are treated, how they’re marketed, how they’re supported and how they’re covered. If you’re a publisher, care about your game and make it right, or don’t make it at all. Your poorly optimized, poorly marketed and under-supported game reflects negatively on the platform. If you’re press, care about the state of PC games. You’re opinion leaders; if you care, gamers will care. If gamers care, that will force publishers to care, and we&#8217;ll all be better off for it.</p>

	tags: <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/dlc/" title="dlc" rel="tag">dlc</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/games-journalism/" title="games journalism" rel="tag">games journalism</a>, <a href="http://downloadablesuicide.com/tag/ghostbusters/" title="ghostbusters" rel="tag">ghostbusters</a>, <a href="http://downloadablesuicide.com/tag/grand-theft-auto-4/" title="grand theft auto 4" rel="tag">grand theft auto 4</a>, <a href="http://downloadablesuicide.com/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://downloadablesuicide.com/tag/microsoft/" title="microsoft" rel="tag">microsoft</a>, <a href="http://downloadablesuicide.com/tag/mirrors-edge/" title="mirror&#039;s edge" rel="tag">mirror&#039;s edge</a>, <a href="http://downloadablesuicide.com/tag/outsourcing/" title="outsourcing" rel="tag">outsourcing</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/perception/" title="perception" rel="tag">perception</a>, <a href="http://downloadablesuicide.com/tag/playstation-3/" title="playstation 3" rel="tag">playstation 3</a>, <a href="http://downloadablesuicide.com/tag/port/" title="port" rel="tag">port</a>, <a href="http://downloadablesuicide.com/tag/prince-of-persia/" title="prince of persia" rel="tag">prince of persia</a>, <a href="http://downloadablesuicide.com/tag/publisher/" title="publisher" rel="tag">publisher</a>, <a href="http://downloadablesuicide.com/tag/sony/" title="sony" rel="tag">sony</a>, <a href="http://downloadablesuicide.com/tag/splinter-cell/" title="splinter cell" rel="tag">splinter cell</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a><br />
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Death To Exclusives; Top 10 Lists; Player Two</title>
		<link>http://downloadablesuicide.com/2009/07/11/death-to-exclusives-top-10-lists-player-two/</link>
		<comments>http://downloadablesuicide.com/2009/07/11/death-to-exclusives-top-10-lists-player-two/#comments</comments>
		<pubDate>Sat, 11 Jul 2009 12:26:21 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Noteworthy]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[bearly noteworthy]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[exclusives]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=3709</guid>
		<description><![CDATA[Alan Wake: definitely coming to the 360, maybe not the PC I am ambivalent to this bit of news. It would be unfortunate if Microsoft decides not to bring Alan Wake to PC, but I can&#8217;t say that I would be surprised. Very little concerning Alan Wake&#8217;s very existence was anywhere near set in stone [...]]]></description>
			<content:encoded><![CDATA[<div class="favicon"><a href="http://arstechnica.com/gaming/news/2009/07/alan-wake-definitely-coming-to-the-360-maybe-not-the-pc.ars">Alan Wake: definitely coming to the 360, maybe not the PC</a></div>
<p>I am ambivalent to this bit of news. It would be unfortunate if Microsoft decides not to bring Alan Wake to PC, but I can&#8217;t say that I would be surprised. Very little concerning Alan Wake&#8217;s very existence was anywhere near set in stone until this year&#8217;s E3, after all.</p>
<div class="favicon"><a href="http://bitmob.com/index.php/component/content/article/1/1748-top-10-bad-things-the-internet-brought-to-gaming-journalism">Top 10 Bad Things the Internet Brought to Gaming Journalism</a></div>
<p>No, wait. Come back; this is a top 10 list that <em>isn&#8217;t</em> terrible.</p>
<div class="favicon"><a href="http://www.gamerswithjobs.com/node/45849">What Not To Do With Player Two</a></div>
<p>I got a big kick out of this article. Enjoy.</p>

	tags: <a href="http://downloadablesuicide.com/tag/alan-wake/" title="alan wake" rel="tag">alan wake</a>, <a href="http://downloadablesuicide.com/tag/bearly-noteworthy/" title="bearly noteworthy" rel="tag">bearly noteworthy</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/exclusives/" title="exclusives" rel="tag">exclusives</a>, <a href="http://downloadablesuicide.com/tag/microsoft/" title="microsoft" rel="tag">microsoft</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a><br />
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		<slash:comments>0</slash:comments>
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		<item>
		<title>A Giant Bomb E3: Conferences; Brink</title>
		<link>http://downloadablesuicide.com/2009/06/06/a-giant-bomb-e3-conferences-brink/</link>
		<comments>http://downloadablesuicide.com/2009/06/06/a-giant-bomb-e3-conferences-brink/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 07:07:29 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Noteworthy]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[bearly noteworthy]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[brink]]></category>
		<category><![CDATA[crysis 2]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[final fantasy xiv]]></category>
		<category><![CDATA[giant bomb]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[red steel 2]]></category>
		<category><![CDATA[s.m.a.r.t.]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[splash damage]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[the saboteur]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=3440</guid>
		<description><![CDATA[It&#8217;s impossible to not make this weeks&#8217; Bearly Noteworthy post completely about E3 and E3-related announcements. Since most of the E3 coverage that I consumed originated at GiantBomb.com, I&#8217;m also finding it difficult not to make this a post that links solely to GiantBomb.com. So fuck it. They simply killed it on coverage with basically [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s impossible to not make this weeks&#8217; Bearly Noteworthy post completely about E3 and E3-related announcements. Since most of the E3 coverage that I consumed originated at <a href="http://giantbomb.com">GiantBomb.com</a>, I&#8217;m also finding it difficult not to make this a post that links solely to <a href="http://giantbomb.com">GiantBomb.com</a>. So fuck it. They simply killed it on coverage with basically five dudes. Tons of video content, daily podcasts, interviews, wrap-up posts, and very little of the premature, judgmental snark that is endemic to rapid-fire coverage.</p>
<div class="favicon"><a href="http://www.giantbomb.com/news/conference-bomb-drop/1366/">Conference Bomb Drop</a></div>
<p>Bullet-point highlights from the Microsoft, EA and Ubisoft conferences. My favorites from Microsoft: Crackdown 2, Alan Wake. From EA: Crysis 2, hooray! The Saboteur looks rad. And Ubisoft: I am stupid amounts of excited for Splinter Cell. Rabbids make me sick.</p>
<div class="favicon"><a href="http://www.giantbomb.com/news/nintendo-all-you-need/1379/">Nintendo: All You Need</a></div>
<p>Sequels! More Mario looks good.</p>
<div class="favicon"><a href="http://www.giantbomb.com/news/sony-all-you-need/1380/">Sony: All you Need</a></div>
<p>Price drop? Aw. Really, though, I was glad to see Final Fantasy XIV will be coming to PC in addition to PS3 just as XI did.</p>
<div class="favicon"><a href="http://www.giantbomb.com/e3-2009-interview-brink/17-826/">E3 2009 Interview: Brink</a></div>
<p>Brink is the game that I most wanted information about when going into E3. I haven&#8217;t made up my mind on S.M.A.R.T. yet (it&#8217;s explained in the video embedded below), but I think it may make more sense within the context of the game. I hope we get to see some gameplay soon. I&#8217;d also like to know what Bethesda&#8217;s involvement is with this project; they haven&#8217;t said much, only Splash Damage has. I&#8217;ve got a feeling Bethesda may just be publishing on this one.</p>
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	tags: <a href="http://downloadablesuicide.com/tag/alan-wake/" title="alan wake" rel="tag">alan wake</a>, <a href="http://downloadablesuicide.com/tag/bearly-noteworthy/" title="bearly noteworthy" rel="tag">bearly noteworthy</a>, <a href="http://downloadablesuicide.com/tag/bethesda/" title="bethesda" rel="tag">bethesda</a>, <a href="http://downloadablesuicide.com/tag/brink/" title="brink" rel="tag">brink</a>, <a href="http://downloadablesuicide.com/tag/crysis-2/" title="crysis 2" rel="tag">crysis 2</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/final-fantasy-xiv/" title="final fantasy xiv" rel="tag">final fantasy xiv</a>, <a href="http://downloadablesuicide.com/tag/giant-bomb/" title="giant bomb" rel="tag">giant bomb</a>, <a href="http://downloadablesuicide.com/tag/mario/" title="mario" rel="tag">mario</a>, <a href="http://downloadablesuicide.com/tag/microsoft/" title="microsoft" rel="tag">microsoft</a>, <a href="http://downloadablesuicide.com/tag/nintendo/" title="nintendo" rel="tag">nintendo</a>, <a href="http://downloadablesuicide.com/tag/playstation-3/" title="playstation 3" rel="tag">playstation 3</a>, <a href="http://downloadablesuicide.com/tag/red-steel-2/" title="red steel 2" rel="tag">red steel 2</a>, <a href="http://downloadablesuicide.com/tag/smart/" title="s.m.a.r.t." rel="tag">s.m.a.r.t.</a>, <a href="http://downloadablesuicide.com/tag/sony/" title="sony" rel="tag">sony</a>, <a href="http://downloadablesuicide.com/tag/splash-damage/" title="splash damage" rel="tag">splash damage</a>, <a href="http://downloadablesuicide.com/tag/splinter-cell/" title="splinter cell" rel="tag">splinter cell</a>, <a href="http://downloadablesuicide.com/tag/the-saboteur/" title="the saboteur" rel="tag">the saboteur</a>, <a href="http://downloadablesuicide.com/tag/zelda/" title="zelda" rel="tag">zelda</a><br />
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		<slash:comments>1</slash:comments>
<enclosure url="http://media.giantbomb.com/video/e3_2009_brink_int_060409.flv" length="0" type="video/x-flv" />
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		<title>Tiger On PC; Sam &amp; Max, Mice Killers; Dude, E3!!</title>
		<link>http://downloadablesuicide.com/2009/05/30/tiger-on-pc-sam-dude-e3/</link>
		<comments>http://downloadablesuicide.com/2009/05/30/tiger-on-pc-sam-dude-e3/#comments</comments>
		<pubDate>Sat, 30 May 2009 09:06:00 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Noteworthy]]></category>
		<category><![CDATA[bearly noteworthy]]></category>
		<category><![CDATA[brink]]></category>
		<category><![CDATA[broken sword 3 the sleeping dragon]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sam & max]]></category>
		<category><![CDATA[tiger woods]]></category>
		<category><![CDATA[wiiware]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=3374</guid>
		<description><![CDATA[EA explores subscription-based model for PC Tiger Woods While I always enjoyed swinging with a mouse instead of a toggle stick, the PC versions of Tiger Woods were getting the shaft on features for a few years. I&#8217;m very glad to see that Tiger&#8217;s coming back in such a &#8220;PC&#8221; way. Telltale working on Sam [...]]]></description>
			<content:encoded><![CDATA[<div class="favicon"><a href="http://arstechnica.com/gaming/news/2009/05/ea-explores-subscription-free-to-play-for-pc-tiger-woods.ars">EA explores subscription-based model for PC Tiger Woods</a></div>
<p>While I always enjoyed swinging with a mouse instead of a toggle stick, the PC versions of Tiger Woods were getting the shaft on features for a few years. I&#8217;m very glad to see that Tiger&#8217;s coming back in such a &#8220;PC&#8221; way. </p>
<div class="favicon"><a href="http://www.joystiq.com/2009/05/28/telltale-working-on-sam-and-max-season-3-using-cursor-less-contro/">Telltale working on Sam &#038; Max Season 3, using cursor-less controls</a></div>
<p>A very interesting development. This is no doubt to cater more to the console audience, as the Sam &#038; Max games have been appearing places like XBLA and WiiWare. But as I recently expressed in <a href="http://downloadablesuicide.com/2009/05/28/broken-sword-3-the-sleeping-dragon/">my Broken Sword 3 post</a>, I&#8217;m not married to the point-and-click control scheme in adventure games, as long as the alternative is well implemented. I&#8217;m not gonna lie, I do enjoy leaning back in my desk chair with a gamepad from time to time, when playing an appropriate game.</p>
<div class="favicon"><a href="http://www.gametrailers.com/video/e3-09-brink/49784">Brink E3 09: Exclusive Teaser HD</a></div>
<p>Dude, E3!!</p>

	tags: <a href="http://downloadablesuicide.com/tag/bearly-noteworthy/" title="bearly noteworthy" rel="tag">bearly noteworthy</a>, <a href="http://downloadablesuicide.com/tag/brink/" title="brink" rel="tag">brink</a>, <a href="http://downloadablesuicide.com/tag/broken-sword-3-the-sleeping-dragon/" title="broken sword 3 the sleeping dragon" rel="tag">broken sword 3 the sleeping dragon</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/sam-max/" title="sam &amp; max" rel="tag">sam &amp; max</a>, <a href="http://downloadablesuicide.com/tag/tiger-woods/" title="tiger woods" rel="tag">tiger woods</a>, <a href="http://downloadablesuicide.com/tag/wiiware/" title="wiiware" rel="tag">wiiware</a>, <a href="http://downloadablesuicide.com/tag/xbla/" title="xbla" rel="tag">xbla</a><br />
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		<item>
		<title>Demigod&#8217;s A Premie; Syberia 3 Coming; id Stuff</title>
		<link>http://downloadablesuicide.com/2009/04/18/demigods-a-premie-syberia-3-coming-id-stuff/</link>
		<comments>http://downloadablesuicide.com/2009/04/18/demigods-a-premie-syberia-3-coming-id-stuff/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 07:43:31 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Noteworthy]]></category>
		<category><![CDATA[bearly noteworthy]]></category>
		<category><![CDATA[demigod]]></category>
		<category><![CDATA[doom 4]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[everyday shooter]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[impulse]]></category>
		<category><![CDATA[microids]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[quake live]]></category>
		<category><![CDATA[rage]]></category>
		<category><![CDATA[shadowgrounds]]></category>
		<category><![CDATA[stardock]]></category>
		<category><![CDATA[syberia 3]]></category>
		<category><![CDATA[trine]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=2900</guid>
		<description><![CDATA[GameStop breaks Demigod release date; downloadable copies now live This is probably just my tinfoil hat talking, but GameStop doing this feels like an intentional slight against Stardock&#8217;s Impulse service. Anyone who buys Demigod at retail will shortly have their eyeballs on a competitor&#8217;s store, as the game requires Impulse activation. Customers bringing the game [...]]]></description>
			<content:encoded><![CDATA[<div class="favicon"><a href="http://news.bigdownload.com/2009/04/13/gamestop-breaks-demigod-release-date-downloadable-copies-now-li/">GameStop breaks Demigod release date; downloadable copies now live</a></div>
<p>This is probably just my tinfoil hat talking, but GameStop doing this feels like an intentional slight against Stardock&#8217;s Impulse service. Anyone who buys Demigod at retail will shortly have their eyeballs on a competitor&#8217;s store, as the game requires Impulse activation. Customers bringing the game home and attempting to activate could have hit a brick wall and been left with half a game. This would have no doubt sullied their attitude toward the service. Fortunately, Stardock was on the ball and that didn&#8217;t happen; the game&#8217;s release was moved up a day.</p>
<div class="favicon"><a href="http://www.adventuregamers.com/newsitem.php?id=1874">Syberia 3 announced for PC as Sony gives Microïds the cold shoulder</a></div>
<p>After what was probably <a href="http://www.microids.com/en/press/28/microids-launches-syberia-3-on-ps3-.html">the cruelest April Fool&#8217;s joke</a> to come from the games industry just a few weeks ago, Microids has officially announced &#8211; fo&#8217; reals this time &#8211; plans to develop Syberia 3. It seems Sony could impede their ability to turn a profit, however.</p>
<div class="favicon"><a href="http://www.gamespot.com/news/6207773.html">Hollenshead Rages about PC gaming, E3 surprises</a></div>
<p>Please forgive the GameSpotness, but they got the interview. Ugh. Anyway, lots of interesting info in here. Particularly a video that I hadn&#8217;t seen elsewhere, kind of a tech demo from inside Rage. Also, word of some as-of-yet-unannounced games that will debut at E3. So far we know about Wolfenstein, Doom 4, Rage, and Quake Live (still technically in BETA). Could it be Quake V?</p>
<div class="favicon"><a href="http://www.gametrailers.com/player/47992.html">Trine Gameplay Trailer HD</a></div>
<p>This game looks like great fun. I&#8217;m surprised to see another PC/PSN game, we don&#8217;t see many of those. I think the last one was <a href="http://downloadablesuicide.com/2008/05/30/even-dying-sounds-good/">Everyday Shooter</a>. Trine&#8217;s from the same developer that made Shadowgrounds, so here&#8217;s hoping its multiplayer isn&#8217;t local-only too.</p>

	tags: <a href="http://downloadablesuicide.com/tag/bearly-noteworthy/" title="bearly noteworthy" rel="tag">bearly noteworthy</a>, <a href="http://downloadablesuicide.com/tag/demigod/" title="demigod" rel="tag">demigod</a>, <a href="http://downloadablesuicide.com/tag/doom-4/" title="doom 4" rel="tag">doom 4</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/everyday-shooter/" title="everyday shooter" rel="tag">everyday shooter</a>, <a href="http://downloadablesuicide.com/tag/gamestop/" title="gamestop" rel="tag">gamestop</a>, <a href="http://downloadablesuicide.com/tag/id-software/" title="id software" rel="tag">id software</a>, <a href="http://downloadablesuicide.com/tag/impulse/" title="impulse" rel="tag">impulse</a>, <a href="http://downloadablesuicide.com/tag/microids/" title="microids" rel="tag">microids</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/quake-live/" title="quake live" rel="tag">quake live</a>, <a href="http://downloadablesuicide.com/tag/rage/" title="rage" rel="tag">rage</a>, <a href="http://downloadablesuicide.com/tag/shadowgrounds/" title="shadowgrounds" rel="tag">shadowgrounds</a>, <a href="http://downloadablesuicide.com/tag/stardock/" title="stardock" rel="tag">stardock</a>, <a href="http://downloadablesuicide.com/tag/syberia-3/" title="syberia 3" rel="tag">syberia 3</a>, <a href="http://downloadablesuicide.com/tag/trine/" title="trine" rel="tag">trine</a><br />
]]></content:encoded>
			<wfw:commentRss>http://downloadablesuicide.com/2009/04/18/demigods-a-premie-syberia-3-coming-id-stuff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Behold&#8230; THE FUTURE! II</title>
		<link>http://downloadablesuicide.com/2009/03/03/behold-the-future-ii/</link>
		<comments>http://downloadablesuicide.com/2009/03/03/behold-the-future-ii/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 22:44:23 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[alpha protocol]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[company of heroes]]></category>
		<category><![CDATA[dawn of war]]></category>
		<category><![CDATA[dead rising 2]]></category>
		<category><![CDATA[dragon age]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[enemy territory quake wars]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[john carmack]]></category>
		<category><![CDATA[knights of the old republic 2]]></category>
		<category><![CDATA[neverwinter nights 2]]></category>
		<category><![CDATA[obsidian entertainment]]></category>
		<category><![CDATA[os x]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[quake live]]></category>
		<category><![CDATA[relic entertainment]]></category>
		<category><![CDATA[tales of valor]]></category>
		<category><![CDATA[tf2]]></category>
		<category><![CDATA[unlock]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[world war 2]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=2481</guid>
		<description><![CDATA[Way back in April of 2008 I made a post talking about some of the games I was most looking forward to in 2008. Later, in November, I made another post reflecting on that list, what I&#8217;d actually gotten to play, and what I my impressions. Right now is that time of year just before [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2009/03/beholdthefutureii.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/03/beholdthefutureii-176x132.jpg" alt="" width="176" height="132" class="alignright size-thumbnail wp-image-2528" /></a>Way back in April of 2008 <a href="http://downloadablesuicide.com/2008/04/07/behold-the-future/">I made a post</a> talking about some of the games I was most looking forward to in 2008. Later, in November, <a href="http://downloadablesuicide.com/2008/11/13/behold-the-present/">I made another post</a> reflecting on that list, what I&#8217;d actually gotten to play, and what I my impressions. Right now is that time of year just before games start getting announced en masse; GDC is just a few weeks away, and <a href="http://downloadablesuicide.com/2008/07/28/bearly-commentary-ill-vertical-slice-your-megaton-anytime/">E3</a> has been moved to June this year, up from July last year. There are some PC games that we&#8217;ve known about for a while now which will probably be coming out this year, so I think I&#8217;m ready to share my list for 2009 right now.<br />
<span id="more-2481"></span><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2009/03/deadrising2_colony-of-gamers.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/03/deadrising2_colony-of-gamers-176x99.jpg" alt="This time you&#039;re a dude who rides motorcycles." title="This time you&#039;re a dude who rides motorcycles." width="176" height="99" class="alignright size-thumbnail wp-image-2488" /></a><strong>Dead Rising 2</strong> (Capcom): Dude, what? On PC? Yes! If you hadn&#8217;t heard, <a href="http://www.joystiq.com/2009/02/09/theyre-back-capcom-announces-dead-rising-2-for-pc-360-and-ps/">Capcom announced</a> that Dead Rising 2 will be a multiplatform release on PC, Xbox 360 and Playstation 3. If you&#8217;re in the dark on Dead Rising, it was an Xbox 360 exclusive (until recently, as it&#8217;s being ported to Wii) where players guided photojournalist Frank &#8220;I&#8217;ve covered wars, you know&#8221; West through a mall overrun by a zombie horde. Some of Dead Rising&#8217;s claims to fame were its unique save system, ever-ticking time limit and the fact that virtually everything you came across in the mall could be used as a weapon. The game was tons of fun and I am hoping they do not water down the experience by implementing something like a save-anywhere feature. I also hope that PC gamers don&#8217;t get treated like second-class customers by not getting the game at the same time as console players, not to mention a well-optimized port.</p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2009/03/alphaprotocol.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/03/alphaprotocol-176x99.jpg" alt="I just want to know where his shotgun is." title="I just want to know where his shotgun is." width="176" height="99" class="alignright size-thumbnail wp-image-2486" /></a><strong>Alpha Protocol</strong> (Obsidian Entertainment): What I know about this game is that it&#8217;s a third-person action role-playing game where you play as a CIA agent, presumably in the future. I know that it&#8217;s coming out for PC, Xbox 360 and Playstation 3. Other than that, and the fact that Alpha Protocol is a tragically generic name, I know that it is being developed by Obsidian Entertainment. I do not know much else, but Obsidian is the same developer that made Star Wars: Knight of The Old Republic 2 and  Neverwinter Nights 2. That&#8217;s all I really needed to know, why are we still talking? Done. Sign me up.</p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2009/03/coh2.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/03/coh2-176x132.jpg" alt="Missed." title="Missed." width="176" height="132" class="alignleft size-thumbnail wp-image-2487" /></a><strong>Company of Heroes: Tales of Valor</strong> (Relic Entertainment): Though I have been too timid to jump into any CoH multiplayer, I&#8217;ve enjoyed the single-player immensely. There&#8217;s little room for World War II games in my life anymore unless they&#8217;re outstanding, and Company of Heroes has fit the bill. The campaigns give a feeling reminiscent of the original Call of Duty, but translated to an RTS. They were a big deal for me when I played them last year. In fact, you may have detected a bit of CoH influence in our <a href="http://downloadablesuicide.com/2008/05/09/tf2-upgrades-comic-series/">Team Fortress 2 unlocks comic series</a>. </p>
<p>As CoH was an evolution of Dawn of War, so was Dawn of War II an evolution of CoH. Now the cycle has begun anew. Tales of Valor promises to move CoH a bit in the direction of where Relic has taken the recently released Warhammer 40,000: Dawn of War II. Relic&#8217;s ever-refining formula would have players focus more on using small groups of units effectively and less on getting caught up with base-building, teching up, and mass-producing units.</p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2009/03/rage2.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/03/rage2-176x110.jpg" alt="We&#039;re not in Tatooine anymore." title="We&#039;re not in Tatooine anymore." width="176" height="110" class="alignright size-thumbnail wp-image-2490" /></a><strong>Rage</strong> (id Software): When he&#8217;s not trying to <a href="http://downloadablesuicide.com/2008/10/28/the-rocket-that-quake-built/">build rockets</a> or oversee development of the browser-based-gaming revolution with <a href="http://quakelive.com">Quake Live</a>, John Carmack also writes game engines. Rage, id Software&#8217;s first new in-house developed game since Doom 3, will also be the first game utilizing id Tech 5. The engine&#8217;s code has been written from the ground-up and is being optimized for cross-platform development with the inclusion of the <a href="http://en.wikipedia.org/wiki/MegaTexture">MegaTexture</a> technology Carmack engineered for Splash Damage&#8217;s Enemy Territory: Quake Wars. </p>
<p>Rage (you know, the &#8220;game&#8221; part) is set in a near-future, post-apocalyptic world. Gameplay will include first-person shootering as well as a strong driving component which is said to be influenced by games like  Burnout and MotorStorm. Rage is set to release on Windows, OS X, Xbox 360 and Playstation 3.</p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2009/03/dragonage.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2009/03/dragonage-176x101.jpg" alt="It looks like Baldur&#039;s Gate, but does it smell like Baldur&#039;s Gate?" title="It looks like Baldur&#039;s Gate, but does it smell like Baldur&#039;s Gate?" width="176" height="101" class="alignleft size-thumbnail wp-image-2489" /></a><strong>Dragon Age: Origins</strong> (BioWare): This game may be the one I&#8217;m looking forward to most of all this year. Dragon Age: Origins has been touted as the spiritual successor to Baldur&#8217;s Gate. Now, I&#8217;m sure most of you understand what kind of implications a statement like this has. With Baldur&#8217;s Gate being what is probably my most beloved game series ever, that&#8217;s a lot of weight to be throwing around. I would not have the doubts that I do were it not for the fact that Dragon Age is being developed not just for PC, but for consoles as well. We&#8217;ve seen in the past what kind of effect that can have on games that have traditionally been on PC. In a recent interview with GiantBomb.com (embedded below), Dan Tudge (best name ever?), executive producer for Dragon Age: Origins told Ryan Davis that the game wasn&#8217;t <em>always</em> planned to be on consoles, but as they got into development for the PC, they saw how it could work out on other platforms. I don&#8217;t know how much of that I&#8217;m willing to believe, but honestly, BioWare hasn&#8217;t let me down yet.</p>
<p>Though originally to be released in early 2009 with its console counterparts following later on, Electronic Arts and BioWare have decided to release all versions of Dragon Age: Origins simultaneously, sometime in the &#8220;last half of 2009&#8243;. <a href="http://multiplayerblog.mtv.com/2009/02/12/bioware-responds-to-dragon-age-delay-questions-including-pc-demo-possibilities/">BioWare stated</a> that although the PC version was shaping up well, they&#8217;ll use the extra development time for additional quality assurance. They&#8217;ve also dropped hints that the PC version will include a little something extra for players being patient.</p>
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	tags: <a href="http://downloadablesuicide.com/tag/alpha-protocol/" title="alpha protocol" rel="tag">alpha protocol</a>, <a href="http://downloadablesuicide.com/tag/bioware/" title="bioware" rel="tag">bioware</a>, <a href="http://downloadablesuicide.com/tag/capcom/" title="capcom" rel="tag">capcom</a>, <a href="http://downloadablesuicide.com/tag/company-of-heroes/" title="company of heroes" rel="tag">company of heroes</a>, <a href="http://downloadablesuicide.com/tag/dawn-of-war/" title="dawn of war" rel="tag">dawn of war</a>, <a href="http://downloadablesuicide.com/tag/dead-rising-2/" title="dead rising 2" rel="tag">dead rising 2</a>, <a href="http://downloadablesuicide.com/tag/dragon-age/" title="dragon age" rel="tag">dragon age</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/enemy-territory-quake-wars/" title="enemy territory quake wars" rel="tag">enemy territory quake wars</a>, <a href="http://downloadablesuicide.com/tag/gdc/" title="gdc" rel="tag">gdc</a>, <a href="http://downloadablesuicide.com/tag/id-software/" title="id software" rel="tag">id software</a>, <a href="http://downloadablesuicide.com/tag/john-carmack/" title="john carmack" rel="tag">john carmack</a>, <a href="http://downloadablesuicide.com/tag/knights-of-the-old-republic-2/" title="knights of the old republic 2" rel="tag">knights of the old republic 2</a>, <a href="http://downloadablesuicide.com/tag/neverwinter-nights-2/" title="neverwinter nights 2" rel="tag">neverwinter nights 2</a>, <a href="http://downloadablesuicide.com/tag/obsidian-entertainment/" title="obsidian entertainment" rel="tag">obsidian entertainment</a>, <a href="http://downloadablesuicide.com/tag/os-x/" title="os x" rel="tag">os x</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/playstation-3/" title="playstation 3" rel="tag">playstation 3</a>, <a href="http://downloadablesuicide.com/tag/quake-live/" title="quake live" rel="tag">quake live</a>, <a href="http://downloadablesuicide.com/tag/relic-entertainment/" title="relic entertainment" rel="tag">relic entertainment</a>, <a href="http://downloadablesuicide.com/tag/tales-of-valor/" title="tales of valor" rel="tag">tales of valor</a>, <a href="http://downloadablesuicide.com/tag/tf2/" title="tf2" rel="tag">tf2</a>, <a href="http://downloadablesuicide.com/tag/unlock/" title="unlock" rel="tag">unlock</a>, <a href="http://downloadablesuicide.com/tag/wii/" title="wii" rel="tag">wii</a>, <a href="http://downloadablesuicide.com/tag/world-war-2/" title="world war 2" rel="tag">world war 2</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a><br />
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>I&#8217;ll Vertical Slice Your Megaton Anytime</title>
		<link>http://downloadablesuicide.com/2008/07/28/bearly-commentary-ill-vertical-slice-your-megaton-anytime/</link>
		<comments>http://downloadablesuicide.com/2008/07/28/bearly-commentary-ill-vertical-slice-your-megaton-anytime/#comments</comments>
		<pubDate>Mon, 28 Jul 2008 12:59:42 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[final fantasy 13]]></category>
		<category><![CDATA[gears of war 2]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo wars]]></category>
		<category><![CDATA[hardcore]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[kid icarus]]></category>
		<category><![CDATA[kotor]]></category>
		<category><![CDATA[lips]]></category>
		<category><![CDATA[megaton]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[otaku]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[pikmin]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[signage]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[vertical slice]]></category>
		<category><![CDATA[verticality]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=586</guid>
		<description><![CDATA[If you know anything about me, you know that gaming is my passion. I love this medium. I love this artform. I love this industry. I feel fortunate to be alive during a time of such innovation in the melding of visual and interactive entertainment. But for the last few weeks, ever since the beginning [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://downloadablesuicide.com/uploads/panda_v2_sm.png" class="alignright size-full" />If you know anything about me, you know that gaming is my passion. I love this medium. I love this artform. I love this industry. I feel fortunate to be alive during a time of such innovation in the melding of visual and interactive entertainment. But for the last few weeks, ever since the beginning and ending of E3 and its aftermath, I&#8217;ve been worried about the state of certain facets of our industry &#8212; namely, our gaming press.</p>
<p>I have been wanting to write a post addressing certain issues for quite some time, but I could never collect my thoughts well enough to put together a case to present. So during this year&#8217;s E3 I made a point of listening to responses from both the gaming community and the gaming press via forums, comments, blogs, and podcasts.</p>
<p>It is apparent to me that the press is not happy about where E3 stands as an event. I haven&#8217;t been able to discern whether or not if, overall, they are dissatisfied as games journalists or simply as gamers, but I am not sure that it matters. I don&#8217;t know that they have much reason to be upset either way.<br />
<span id="more-586"></span><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2008/07/boothbabe_matchity.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/boothbabe_matchity-75x110.jpg" alt="" title="by matchity" width="75" height="110" class="alignleft size-thumbnail wp-image-615" /></a>Maybe it&#8217;s because I am not the type of person who enjoys being a part of a huge crowd and a big to do, but I never saw the point of the spectacle made at past E3 events during its &#8220;glory years&#8221;. I just wanted to know about games. That kind of spectacle is obviously in the past now that the show has become an invite-only event for press, but there is definitely an outcry lamenting the passing of the old show&#8217;s format. Many complaints are from the very people that were the most vocal in wishing for a smaller, more controlled show after 2006&#8242;s event. Now they don&#8217;t see the point in flying out to LA in the first place because there isn&#8217;t a party with booze, skydivers and tits around every corner. Things like that aren&#8217;t going to exist without public attendance, and with public attendance, the press isn&#8217;t going to be able to cover games, which is what they&#8217;re there for in the first place. Remember two hour long lines to get a shot at a Wii station? I was never there, but I remember watching people over a live stream online. It didn&#8217;t look fun. Most people had lost their voices by the end of the week. I almost felt guilty for consuming the news being delivered to me over the web. </p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2008/07/gamerscoreblog_gears.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/gamerscoreblog_gears-73x110.jpg" alt="" title="by gamerscoreblog" width="73" height="110" class="alignright size-thumbnail wp-image-616" /></a>Now the show floor is docile. The press can make their appointments and get to see and/or play most of the games that are there and they don&#8217;t even sound like they want to swallow a bottle of pills during their wrap-up shows at the end of the week. Unfortunately, those shows are riddled with complaints about how Microsoft can&#8217;t decide on their target demographic. Well, guess what? they&#8217;re running a business. They want to sell consoles to anybody that they can. I personally don&#8217;t feel ignored by Microsoft. They showed me Gears of War 2. They have Halo Wars coming as well as another alleged Bungie Halo project. They even shelled out for Final Fantasy 13. I&#8217;m still being catered to, so I&#8217;m perfectly alright with them making an experimental Banjo game as well as Lips. </p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2008/07/jasoncartwright_sony1.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/jasoncartwright_sony1-146x109.jpg" alt="" title="jasoncartwright_sony1" width="146" height="109" class="alignleft size-thumbnail wp-image-613" /></a>I hear complaints that Sony is playing catch-up with shooters, movie downloads and community features, but a few months ago I heard the same people complaining that they WEREN&#8217;T playing catch-up. I can&#8217;t defend their other business practices because frankly, I&#8217;m a long way away from purchasing a PS3 for use as a gaming system, but give them a break when they deserve it. <br clear="all" /></p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2008/07/jasoncartwright_nintendo1.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/jasoncartwright_nintendo1-146x109.jpg" alt="" title="by jason cartwright" width="146" height="109" class="alignleft size-thumbnail wp-image-612" /></a>I hear complaints that Nintendo is targeting the casual market exclusively. Really, who didn&#8217;t see that coming? Cover the games for what they are like you&#8217;re supposed to; Nintendo isn&#8217;t doing anything unexpected. Everything deserves equal coverage. Just like Nintendo&#8217;s entire market isn&#8217;t just casual players, your website and/or magazine&#8217;s entire market isn&#8217;t just the hardcore. Don&#8217;t alienate our parents. You&#8217;re trying to maintain and grow a reader-base just as much as the big three are trying to maintain and grow a player-base.<br clear="all" /></p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2008/07/wili_hybrid_exhibition1.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/wili_hybrid_exhibition1-146x109.jpg" alt="" title="by wili_hybrid" width="146" height="109" class="alignright size-thumbnail wp-image-614" /></a>Maybe I&#8217;m being too much of an idealist when I think everybody should just be happy with what we get. That we should just take it in stride. Or maybe I&#8217;m just not as offended as everybody else seems to be because I enjoy the openness of the PC platform for much of my gaming time and only visit consoles for games in very specific genres. Either way, I have to say that, as a consumer and a person who has been gaming every day for the last 18+ years, I am walking away from viewing E3 coverage very excited for the future. It doesn&#8217;t matter to me that a bunch of executives made asses of themselves on stage while trying to make their games seem fun, innovative or exciting. I&#8217;m not reading or watching to be entertained by men in suits or to see a party going on that I can&#8217;t or don&#8217;t want to attend. I don&#8217;t care how empty the show floor was or if there was little to no general public awareness of the show outside of the building due to lack of &#8220;signage&#8221;. Why would they waste money making their presence known? It&#8217;s a press event; &#8220;signage&#8221; would just attract the very public that they are trying to keep out. Maybe that causes the event to be not so worth the mainstream press&#8217; time, but if we have to use tits and skydivers to get their attention so that we can attain some kind of artificial feeling of legitimacy, we&#8217;re doing something wrong in the first place. There&#8217;s a deeper problem.<br clear="all" /></p>
<p>Or maybe it really is the fault of Microsoft, Sony, and Nintendo. Maybe they should cater only to the limited market that is the &#8220;hardcore&#8221; or &#8220;otaku&#8221; crowd. It has kept them afloat financially up to this point, but I&#8217;d personally rather see them maintain the balance that they&#8217;ve been struggling to hit by appealing to a casual audience as well. Let them perfect that. I want to see the market expand. That&#8217;s the ultimate way to obtain legitimacy, if that&#8217;s what we&#8217;re after. </p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2008/07/mngilen_icarus.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2008/07/mngilen_icarus-146x110.jpg" alt="" title="by mngilen" width="146" height="110" class="alignleft size-thumbnail wp-image-619" /></a>But if we go that route, do we really even need E3? I say yes. It&#8217;s important to have a press-only event so that blanket coverage is possible. Rapid-fire coverage is a fun time for consumers. If all of the game companies&#8217; &#8220;megatons&#8221; aren&#8217;t revealed there, that&#8217;s okay. Something always gets revealed that wasn&#8217;t supposed to. This year we had a KOTOR MMO and a new Pikmin game. No Kid Icarus? Most of the press were meeting rumors of the revival of that franchise with a resounding &#8220;meh&#8221; during the lead-up to E3. Afterwards, Nintendo is chastised for its absence. I&#8217;m willing to wager that if it had been shown the response would be &#8220;tell us something we don&#8217;t know&#8221;, just as the responses Microsoft received were due to their leaks. We have unrealistic expectations, people. </p>
<p>I don&#8217;t think I am wrong in saying that our own press has become a little bit jaded and that their priorities have deviated. I feel like the current attitudes are doing our industry a bit of a disservice, but I also don&#8217;t think the gaming community is helping matters much by jumping on the bandwagon. I want to ask everybody to reflect on what I&#8217;ve said here as well as our industry, our hobby, and our culture for a moment and ask yourself what you really think about where we are right now and where we&#8217;re heading.</p>

	tags: <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/bungie/" title="bungie" rel="tag">bungie</a>, <a href="http://downloadablesuicide.com/tag/e3/" title="e3" rel="tag">e3</a>, <a href="http://downloadablesuicide.com/tag/final-fantasy-13/" title="final fantasy 13" rel="tag">final fantasy 13</a>, <a href="http://downloadablesuicide.com/tag/gears-of-war-2/" title="gears of war 2" rel="tag">gears of war 2</a>, <a href="http://downloadablesuicide.com/tag/halo/" title="halo" rel="tag">halo</a>, <a href="http://downloadablesuicide.com/tag/halo-wars/" title="halo wars" rel="tag">halo wars</a>, <a href="http://downloadablesuicide.com/tag/hardcore/" title="hardcore" rel="tag">hardcore</a>, <a href="http://downloadablesuicide.com/tag/industry/" title="industry" rel="tag">industry</a>, <a href="http://downloadablesuicide.com/tag/kid-icarus/" title="kid icarus" rel="tag">kid icarus</a>, <a href="http://downloadablesuicide.com/tag/kotor/" title="kotor" rel="tag">kotor</a>, <a href="http://downloadablesuicide.com/tag/lips/" title="lips" rel="tag">lips</a>, <a href="http://downloadablesuicide.com/tag/megaton/" title="megaton" rel="tag">megaton</a>, <a href="http://downloadablesuicide.com/tag/mmorpg/" title="mmorpg" rel="tag">mmorpg</a>, <a href="http://downloadablesuicide.com/tag/nintendo/" title="nintendo" rel="tag">nintendo</a>, <a href="http://downloadablesuicide.com/tag/otaku/" title="otaku" rel="tag">otaku</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/pikmin/" title="pikmin" rel="tag">pikmin</a>, <a href="http://downloadablesuicide.com/tag/ps3/" title="ps3" rel="tag">ps3</a>, <a href="http://downloadablesuicide.com/tag/signage/" title="signage" rel="tag">signage</a>, <a href="http://downloadablesuicide.com/tag/sony/" title="sony" rel="tag">sony</a>, <a href="http://downloadablesuicide.com/tag/vertical-slice/" title="vertical slice" rel="tag">vertical slice</a>, <a href="http://downloadablesuicide.com/tag/verticality/" title="verticality" rel="tag">verticality</a>, <a href="http://downloadablesuicide.com/tag/wii/" title="wii" rel="tag">wii</a>, <a href="http://downloadablesuicide.com/tag/xbox/" title="xbox" rel="tag">xbox</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a><br />
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