January 6th, 2010

I bought these.$119.01USD — that’s what I spent during Steam’s holiday sale. For less than the price of two new console games, I bought nineteen PC games, all from Steam. Although I was aware of sales at other stores, I bought nothing from them. Steam demanded my undivided attention; its two week store-wide sale grabbed me, and its daily sales held me tightly. Just as a clumsy analogy reinforcing a simple point, Steam’s sale refused to go unnoticed, and it refused to be forgotten. No other digital distributor’s sales accomplished this; apart from some festively redesigned websites, they were unremarkable.
Continue »

December 5th, 2009

For now, I’m in favor of this. Although Microsoft’s efforts with the Games For Windows Live software have done little but bring the Xbox experience to PC gamers, so have Valve’s efforts with Steamworks and Modern Warfare 2. And if anyone’s capable of muscling some marketshare away from Steam, it’s Microsoft.

I was skeptical of Stardock’s claims as well. It makes sense to me that, based on seniority alone, Direct 2 Drive’s marketshare would be larger than Impulse’s. But is Impulse’s share really so small that it doesn’t even chart?

Happy 10th Birthday to my second favorite game of all time.

This story originally reported that Threewave was to shut down, and I’m glad to see that’s not the case. I have no affinity for their recent games, but I was an avid Threewave CTF player in Quake 3. I would hate to see them simply run out of work.

I’ve read four novels based on BioWare games and haven’t been disappointed yet, but I may skip these. Maybe. Okay, probably not.

I’ve never played a Medal of Honor game, but bully to EA for the timing of this announcement.

And Area 5, too. I hope this relaunch works out; I’ve gotten nothing but bad vibes from the idea of it until now.

To clarify, these same bans (in addition to server-specific bans) could have still happened with dedicated servers.

There’s nothing remarkable about this post except that the headline is ridiculous. But do check out all this Brink gameplay footage.

November 21st, 2009

I don’t understand how EA can shut down a studio mere weeks before they ship a game. The Saboteur looks interesting, but its release is irreparably tainted by this news.

Hooray for that.

Stardock estimates that Impulse has 10% marketshare against Steam’s 70%, while Direct 2 Drive, GamersGate, and other services split the remaining 20%. 10% for Impulse feels generous, but assuming it’s accurate, I wonder how their marketshare will be fairing now that the Steam-exclusive Modern Warfare 2 has shipped. With MW2, Counter-Strike, Left 4 Dead, Team Fortress, and Day of Defeat, Valve controls most of the PC’s multiplayer FPS market. Consider supporting the competition, people.

Speak of the devil…

…and his pal Judas.

Such as first-party dedicated servers?

I’ve spent over 50 hours playing Dragon Age, and frankly, I can’t wait to throw more money at more content.

This sounded really cool until I read that one of the cases from the DS version will be excluded. What gives?

I feel silly for discussing box art, but people have been pretty down on this new Mass Effect 2 cover. Although they still have a planet/moon in the background that seems inappropriately close, I prefer this new cover to the old one. It reminds me of the covers of cheesy Sci-Fi paperbacks — in a good way.

I’m not ashamed to say that I enjoyed Kane & Lynch. They’re on the right track with the movie by casting Bruce Willis as Kane, and I’m digging the style they’re establishing for Kane & Lynch 2 with these teasers.


September 25th, 2009

The Choices by by Flickr user Zrin ZebestChoices breed indecision, therefore preventing indecision requires identifying and eliminating our choices. This is our boon, our burden, and our charge as PC gamers. We mull over choices such as which video card, which mouse, how many cores, and how many watts. Digital distribution’s increasing popularity has, despite its merits, introduced the choice of where do I buy? The default choice, for most of us, is Steam. We would be justified, but competition is important for an industry to thrive. We must not surrender our opportunity to choose, and we must not surrender to complacency. To consumers and businesses, complacency is a common enemy. As consumers we should act out of self-interest, but we should be mindful of when supporting competition is in our interest. We must do more than merely acknowledge competition — when it’s deserving, and when it’s to our advantage, we must also support it.
Continue »