March 5th, 2010

Valve by Flickr user Tim DorrI’ve been trying to write some thoughts about Infinity Ward’s decapitation, but the sensationalist tone of the enthusiast press has distracted me. West and Zampella were kidnapped? Snuffed out? Those are the logical conclusions to why two people were escorted from their workplace? Activision may have released 9 Hero games last year, and Bobby Kotick probably wears socks weaved from baby hair, but they aren’t an organized crime syndicate. Is the extra traffic really worth exploiting a developing story?

My apathy may be due to my preoccupation with Valve this week. I usually think about Valve and Steam a lot anyway, and not always good thoughts. Sometimes I envision a future where Valve goes public and starts making Actiavellian decisions, such as developing Counter-Strike 2 as an Xbox 360 lead, charging $10 for the Engineer update, or releasing Half-Life 2: Episode 3 as three separate games. All of these belong to a future I don’t want to live in.
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January 20th, 2010

I use this image of stars to symbolize the future even though the light is actually from the distant past. SPACE.To celebrate the beginning of Downloadable Suicide’s third year, I’m looking toward the future and sorting out which of 2010′s games I want to play. Only two games from last year’s post actually came out (Company of Heroes: Tales of Valor, Dragon Age: Origins), but I’ve managed to play them both. This time I’ve tried to choose games that I’m pretty sure will launch this year, and I’ve added a section for games that might be announced.
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