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When the PC version of Assassin’s Creed 2 was pushed to 2010, I knew that my fall would not go as I had planned. And I was right — for the PC versions of multiplatform games, this fall has been, and will continue to be, an odd one. Borderlands’ PC release, for example, has been delayed one week for “optimization,” and since Gearbox has said in the past that PC is Borderlands’ lead platform, I think a more likely reason is that 2K wanted to give the console versions a week where they didn’t compete with .torrents of the PC version – a futile act. Still, the promise of add-ons would keep me from playing Borderlands on release day anyway, just as with Fallout 3. Similarly, the purported delay of Modern Warfare 2 PC (though it may only apply to the UK) doesn’t dissuade me from buying it on November 10th as much as its $60 price. There were also rumors leading up to Alpha Protocol’s delay; paying customers, including myself, were not sure of their validity until October 6th, the day it was meant to release. Even then, there was no formal announcement – the game simply didn’t launch, and Sega updated their store to say “Spring 2010.” Were I not confident in Obsidian’s ability to deliver, I’d ask for my money back.
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Although I purchased Fallout 3 when it first released in October of 2008, I made up my mind that I would wait until two conditions had been met before playing. First, I wanted to wait for the first three official add-ons to be released. Second, I wanted to play using a mature version of the DarNified UI, a Fallout 3 PC mod (of which there is also a version for Oblivion) that overhauls the game’s interface (HUD, Pip-Boy, etc.) to look and feel as if they were designed for PC controls and displays. I finally began playing in May of 2009, when both conditions had been met. I’ve since logged just over 56 hours of play; the main quest and a slew of side quests are now completed, and I have impressions and experiences to share.
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In my recent post on games writing I made the assertion that podcasts will overtake text as the preferred source of news and opinion online. Over the course of each week I spend an entire day’s worth of time listening to podcasts. Not with my full attention, mind — I multitask. I listen to podcasts while playing games, while I browse the web, and while I eat. Listening to podcasts is, for the most part, an auxiliary activity. There are a few select shows for which I make an effort to devote special attention; I’ve decided to share.
Buzz Out Loud is a daily technology news podcast from CNet.com. Each episode is thirty to forty minutes long and is hosted by Tom Merritt with two or more others from a rotating group of regular guests. BOL has become a part of my routine; I listen to or watch the show with my morning coffee while I scroll through my RSS reader. As such, it’s my first stop for tech news and opinion. I still subscribe to the news feeds of sites like Engadget and Arstechnica, but much of what’s discussed on BOL every day is picked from their headlines anyway; it’s like a tech news “best of.”
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I am not ashamed to say it: I like books based on video game universes. Reading Fall of Reach was integral to my enjoyment of the story told in the Halo trilogy. So too did having read Revelation bolster my appreciation for what occurred in Mass Effect. My want for Mass Effect 2 after reading the second book, Ascension, could not be greater. I don’t need to see trailers or hear about how the graphics engine and gameplay have been changed for the sequel; I’m invested in the fiction. That is all the hype that I need. I was an understandably easy sell, then, when I heard earlier this year that Dragon Age: The Stolen Throne, a novel based on Dragon Age: Origins and written by the game’s lead writer David Gaider, would be released.
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Way back in April of 2008 I made a post talking about some of the games I was most looking forward to in 2008. Later, in November, I made another post reflecting on that list, what I’d actually gotten to play, and what I my impressions. Right now is that time of year just before games start getting announced en masse; GDC is just a few weeks away, and E3 has been moved to June this year, up from July last year. There are some PC games that we’ve known about for a while now which will probably be coming out this year, so I think I’m ready to share my list for 2009 right now.
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The first episode of the Call of Cthulhu Backlog is now available over at Eat Sleep Game under its new title “Rebel FM Game Club”. It’s looking like this segment will be releasing on Mondays as a file separate from the main podcast, but still distributed through the Rebel FM podcast feed. Be sure to set your podcast grabber to keep the latest two episodes in the feed.
I am playing along, though I waited to start until the first episode was out so that I could find out how far they played. Thankfully it was mentioned early on that they played up to “the sewers”, which during my gameplay was about two and a half hours in. I still haven’t encountered combat, which is surprising since I have gathered quite a bit of ammo. There’s also more stealth sections than I was expecting, much of which is very reminiscent of Thief. That is to say, it works well.
I’m going to try to continue following along, though Left 4 Dead and the Grand Theft Auto IV: Lost & Damned expansion have been eating up most of my non-portable gaming time this week.

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