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	<title>Downloadable Suicide &#187; Bearly Commentary</title>
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	<link>http://downloadablesuicide.com</link>
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		<title>Valve And The Marketing Love Letter</title>
		<link>http://downloadablesuicide.com/2010/03/05/valve-and-the-marketing-love-letter/</link>
		<comments>http://downloadablesuicide.com/2010/03/05/valve-and-the-marketing-love-letter/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 08:10:39 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[bobby kotick]]></category>
		<category><![CDATA[counter-strike 2]]></category>
		<category><![CDATA[episode 3]]></category>
		<category><![CDATA[gabe newell]]></category>
		<category><![CDATA[half-life 2]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[jason west]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[team fortress 2]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[vince zampella]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6277</guid>
		<description><![CDATA[I&#8217;ve been trying to write some thoughts about Infinity Ward&#8217;s decapitation, but the sensationalist tone of the enthusiast press has distracted me. West and Zampella were kidnapped? Snuffed out? Those are the logical conclusions to why two people were escorted from their workplace? Activision may have released 9 Hero games last year, and Bobby Kotick [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/03/Valve-by-Tim-Dorr.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/03/Valve-by-Tim-Dorr-300x263.jpg" alt="Valve by Flickr user Tim Dorr" title="Valve by Tim Dorr" width="300" height="263" class="alignright size-medium wp-image-6294" /></a>I&#8217;ve been trying to write some thoughts about <a href="http://www.gamasutra.com/view/news/27462/Report_Infinity_Ward_Studio_Heads_Ousted_For_Insubordination.php">Infinity Ward&#8217;s decapitation</a>, but the sensationalist tone of the enthusiast press has distracted me. West and Zampella were kidnapped? Snuffed out? Those are the logical conclusions to why two people were escorted from their workplace? Activision may have released 9 <em>Hero</em> games last year, and Bobby Kotick probably wears socks weaved from baby hair, but they aren&#8217;t an organized crime syndicate. Is the extra traffic really worth exploiting a developing story?</p>
<p>My apathy may be due to my preoccupation with Valve this week. I usually think about Valve and Steam a lot anyway, and not always good thoughts. Sometimes I envision a future where Valve goes public and starts making Actiavellian decisions, such as developing Counter-Strike 2 as an Xbox 360 lead, charging $10 for the <a href="http://downloadablesuicide.com/2008/05/19/020-engineer-upgrade/">Engineer update</a>, or releasing Half-Life 2: Episode 3 as three separate games. All of these belong to a future I don&#8217;t want to live in.<br />
<span id="more-6277"></span><br />
But this week Valve updated Portal with a cryptic achievement and change log that prompted <a href="http://news.bigdownload.com/2010/03/03/portal-2-arg-clues-point-to-gdc-announcement/">a community investigation</a>. After doing a bunch of things which I won&#8217;t pretend to understand, the forum sleuths uncovered a bunch of other things which I also don&#8217;t understand. Morse code, a BBS &#8212; ASCII art of turrets and Gabe Newell? I decided to just assume it was leading to a Portal 2 announcement.</p>
<p>And then <a href="http://www.giantbomb.com/news/portal-gets-a-new-ending/1898/">Valve updated Portal to change the ending</a>. I read the headlines and my heart skipped a beat. Back from the E.R. and to the article, I found yet more that I didn&#8217;t understand. But it seemed that an Episode 3 announcement was near.</p>
<p>We already knew Episode 3 and Portal 2 were on the way, though. Why are we so excited? Because it isn&#8217;t hollow; it&#8217;s not just a press release. Valve&#8217;s pre-announcement takes advantage of the one thing we gamers are sure to appreciate: interactivity. And although Valve makes games out of the same stuff everyone else does, only they could have put on such a performance, prodding that part of our psyche from which zealous devotion and unthinking admiration flows. The performance took not only creative marketing ideas and the will to take a risk, but autonomy &#8212; something Valve has spent the better part of a decade building for themselves in Steam. This week, they reaped the benefits. This week, everyone who makes games wishes they were Valve. Again.</p>
<p>Also <a href="http://www.joystiq.com/2010/03/03/valve-teases-apple-announcement-of-something/">Valve announced Steam for Mac OS X</a>.</p>

	tags: <a href="http://downloadablesuicide.com/tag/activision/" title="activision" rel="tag">activision</a>, <a href="http://downloadablesuicide.com/tag/bobby-kotick/" title="bobby kotick" rel="tag">bobby kotick</a>, <a href="http://downloadablesuicide.com/tag/counter-strike-2/" title="counter-strike 2" rel="tag">counter-strike 2</a>, <a href="http://downloadablesuicide.com/tag/episode-3/" title="episode 3" rel="tag">episode 3</a>, <a href="http://downloadablesuicide.com/tag/gabe-newell/" title="gabe newell" rel="tag">gabe newell</a>, <a href="http://downloadablesuicide.com/tag/half-life-2/" title="half-life 2" rel="tag">half-life 2</a>, <a href="http://downloadablesuicide.com/tag/infinity-ward/" title="infinity ward" rel="tag">infinity ward</a>, <a href="http://downloadablesuicide.com/tag/jason-west/" title="jason west" rel="tag">jason west</a>, <a href="http://downloadablesuicide.com/tag/modern-warfare-2/" title="modern warfare 2" rel="tag">modern warfare 2</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/portal/" title="portal" rel="tag">portal</a>, <a href="http://downloadablesuicide.com/tag/portal-2/" title="portal 2" rel="tag">portal 2</a>, <a href="http://downloadablesuicide.com/tag/steam/" title="steam" rel="tag">steam</a>, <a href="http://downloadablesuicide.com/tag/team-fortress-2/" title="team fortress 2" rel="tag">team fortress 2</a>, <a href="http://downloadablesuicide.com/tag/valve/" title="valve" rel="tag">valve</a>, <a href="http://downloadablesuicide.com/tag/vince-zampella/" title="vince zampella" rel="tag">vince zampella</a><br />
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Steam Update: My Suggestions &amp; Their Implementations</title>
		<link>http://downloadablesuicide.com/2010/02/24/the-steam-update-my-suggestions-their-implementations/</link>
		<comments>http://downloadablesuicide.com/2010/02/24/the-steam-update-my-suggestions-their-implementations/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 04:25:13 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[digital distribution]]></category>
		<category><![CDATA[internet explorer]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[steam cloud]]></category>
		<category><![CDATA[steam community]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[webkit]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6158</guid>
		<description><![CDATA[In January I posted a series of suggestions for how Valve could improve Steam. Since they&#8217;ve just announced and launched a beta version of the most significant update Steam has had since its 2003 launch, I&#8217;m comparing what I proposed before with what they&#8217;ve actually changed or added. I&#8217;ll omit the items which don&#8217;t apply. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/2010/01/13/improving-steam-with-social-organizational-features/">In January</a> I posted a series of suggestions for how Valve could improve Steam. Since they&#8217;ve <a href="http://store.steampowered.com/uiupdate/">just announced</a> and launched a beta version of the most significant update Steam has had since its 2003 launch, I&#8217;m comparing what I proposed before with what they&#8217;ve actually changed or added. I&#8217;ll omit the items which don&#8217;t apply.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/categories.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6205" title="Steam Game Categories" src="http://downloadablesuicide.com/wp-content/uploads/2010/02/categories-276x300.png" style="float:right; margin:0px 0px 5px 20px;" alt="This took a while." width="205" height="205" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Allow users to create and name groups in the My Games and Friends lists.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> Half of this suggestion was implemented; we can now create and add games to &#8220;categories&#8221; in our games library. It works like a tag system on a blog in that games can belong to multiple categories.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Allow users to filter by &#8220;installed&#8221; and &#8220;uninstalled&#8221; regardless of which category they&#8217;re viewing. Also add an extra context menu item with a sub-menu where users can add games to existing categories.</p>
<hr />
<span id="more-6158"></span><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-game.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6209" title="See how many friends own a game." src="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-game-300x118.png" style="float:right; margin:0px 0px 5px 20px;" alt="Just how I like my heads, lined up side by side." width="205" height="105" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Display the number and name of friends who own a game</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> This was added, though because of how Valve has changed the games library overall, it&#8217;s slightly different from how I imagined it. The games library now has a &#8220;details view&#8221; where, when a game is selected on the games list, a page is populated with game information, news, related links, and how many friends own the game in addition to their avatars and links to their profiles.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Nothing. This is just what I wanted.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-store.png" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-store-300x201.png" style="float:right; margin:0px 0px 5px 20px;" alt="It&#039;s a start." title="Friends&#039; Store Activity" width="140" height="140" class="alignright size-medium wp-image-6210" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Make the Community Blotter more sigificant.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> The Store page now uses part of the Blotter by showing the last few games purchased by friends. Each game&#8217;s store page also now shows which of a user&#8217;s friends already own the game.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> I&#8217;d still like to see the Blotter extended to Steam notifications.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-tabbed-chat3.png" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-tabbed-chat3-300x248.png" alt="Mock-up of a tabbed Steam chat container by Steam forum user &quot;theowp.&quot;" style="float:right; margin:0px 0px 5px 20px;" title="Steam Tabbed Chat Window" width="135" height="76" class="alignright size-medium wp-image-6228" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Expand instant messaging features.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> Nothing yet. We can&#8217;t access other services, and we don&#8217;t have tabbed chat containers. But we do have hope; Valve opened <a href="http://forums.steampowered.com/forums/forumdisplay.php?f=837">a section on the Steam forums</a> for beta feedback, and <a href="http://forums.steampowered.com/forums/showthread.php?t=1158673">therein is a thread</a> where many people are asking for tabbed conversations.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Listen to the community.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-cloud.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6211" title="Steam Cloud Icons" src="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-cloud-241x300.png" style="float:right; margin:0px 0px 5px 20px;" alt="See which games have Steam Cloud support." width="205" height="158" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Expand Steam Cloud</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> They did it. Favorite servers now synchronize across computers through Steam Cloud, and an icon now appears next to games which support it when in &#8220;list view.&#8221; This was the most practical and important part of my suggestion.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Nothing; the Steam Cloud feature is finally beginning to realize its potential.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/browser.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6214" title="Steam WebKit Browser" src="http://downloadablesuicide.com/wp-content/uploads/2010/02/browser-300x187.png" style="float:right; margin:0px 0px 5px 20px;" alt="The new WebKit-based Steam browser and overlay." width="180" height="180" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Abandon Internet Explorer for WebKit.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> They did this, too, and it&#8217;s probably the most significant change. Using WebKit instead of IE opens non-Windows platforms to Steam. We aren&#8217;t far from having Mac and Linux versions of Steam.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> It&#8217;s done. The browser could be improved further by allowing custom home pages or bookmarks, but it may also be best to just keep it simple.</p>
<hr />
<p>Valve has added or changed much more than what I imagined last month. The store page has been redesigned with purpose to make games easier to find; the games library was changed to provide more viewing options; and the overlay has been revamped both speed-wise and clockwise. What&#8217;s more, this beta may not be feature-complete yet. The Friends system and Community site are almost unchanged. If Valve&#8217;s out of ideas, <a href="http://forums.steampowered.com/forums/showthread.php?t=1158578">the Steam community has many</a>.</p>

	tags: <a href="http://downloadablesuicide.com/tag/beta/" title="beta" rel="tag">beta</a>, <a href="http://downloadablesuicide.com/tag/digital-distribution/" title="digital distribution" rel="tag">digital distribution</a>, <a href="http://downloadablesuicide.com/tag/internet-explorer/" title="internet explorer" rel="tag">internet explorer</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/steam/" title="steam" rel="tag">steam</a>, <a href="http://downloadablesuicide.com/tag/steam-cloud/" title="steam cloud" rel="tag">steam cloud</a>, <a href="http://downloadablesuicide.com/tag/steam-community/" title="steam community" rel="tag">steam community</a>, <a href="http://downloadablesuicide.com/tag/ui/" title="ui" rel="tag">ui</a>, <a href="http://downloadablesuicide.com/tag/update/" title="update" rel="tag">update</a>, <a href="http://downloadablesuicide.com/tag/valve/" title="valve" rel="tag">valve</a>, <a href="http://downloadablesuicide.com/tag/webkit/" title="webkit" rel="tag">webkit</a><br />
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Mass Effect 2 &amp; Batman: Arkham Asylum Thoughts</title>
		<link>http://downloadablesuicide.com/2010/02/18/mass-effect-2-batman-arkham-asylum-thoughts/</link>
		<comments>http://downloadablesuicide.com/2010/02/18/mass-effect-2-batman-arkham-asylum-thoughts/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 02:42:01 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[batman arkham asylum]]></category>
		<category><![CDATA[battlefield bad company 2]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[eidos]]></category>
		<category><![CDATA[final fantasy 13]]></category>
		<category><![CDATA[knights of the old republic]]></category>
		<category><![CDATA[lumines]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[medieval II]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[rocksteady]]></category>
		<category><![CDATA[total war]]></category>
		<category><![CDATA[yakuza]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6060</guid>
		<description><![CDATA[I played the original Mass Effect on Xbox 360 in 2007 as a male Infiltrator who followed the Paragon path. This was characteristic of me because I rarely play females and almost always play &#8220;good&#8221; characters. I think the only time I&#8217;ve defected to the dark side was on my third time playing of Knights [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/sarah-shepard.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/sarah-shepard-300x187.jpg" alt="Sarah Shepard" style="float:right; margin:0px 0px 5px 20px;" title="Mass Effect 2 Female Shepard" width="300" height="187" class="alignright size-medium wp-image-6063" /></a>I played the original Mass Effect on Xbox 360 in 2007 as a male Infiltrator who followed the Paragon path. This was characteristic of me because I rarely play females and almost always play &#8220;good&#8221; characters. I think the only time I&#8217;ve defected to the dark side was on my third time playing of Knights of The Old Republic. But for the next two years I&#8217;d hear praise for female Shepard&#8217;s voice performance, and arguments in favor of the Renegade path.</p>
<p>I resolved that, when I played Mass Effect on PC, I would play as female Shepard, and I&#8217;d also play as a Renegade. So I created Sarah Shepard; I expected playing her to be fun, but not superior fun. I also expected to hate her. I didn&#8217;t like myself as a Dark Jedi in KoTOR. Force Lightning was fun, but I was a selfish asshole. I didn&#8217;t save the galaxy, I took it. My choices on Mass Effect&#8217;s Renegade path didn&#8217;t all result in such extremes, though; I could save the galaxy without having to mollycoddle everyone. I&#8217;d do it efficiently, and by my own rules. Playing Paragon or Renegade is analogous to playing as Superman or Batman would &#8212; that is, if either approved of killing.<br />
<span id="more-6060"></span><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/renegade-sarah-shepard.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/renegade-sarah-shepard-300x187.jpg" alt="Sarah Shepard the Renegade" style="float:right; margin:0px 0px 5px 20px;" title="Mass Effect 2 - Renegade Female Shepard" width="300" height="187" class="alignright size-medium wp-image-6067" /></a>I began Mass Effect 2 the day it released, mere weeks after completing my second run through Mass Effect. I found that Sarah Shepard had changed, and so had Mass Effect. But my Shepard was still a hard-ass who demanded respect, and who had a galaxy to save. I proceeded to oblige, this time with a new ship, new team, and most importantly, no inventory. The very facet of Mass Effect that most bothered me hadn&#8217;t just been changed, it had been discarded. Direct sequels usually just bring about new gimmicks, not fundamental design changes. The Mako was removed, and with it, so was planet exploration, which abetted making each assignment unique and meaningful, when before they were generic and menial. The Mako&#8217;s absence also changed the way we gather resources. Now we gather them as any sensible future person would &#8212; with probes, from the comfort of orbit. These refinements, additions, and omissions coalesced to form the best sequel I&#8217;ve played since Half-Life 2. It&#8217;s going to be very hard for there to be a better game this year.</p>
<p>Almost as soon as I finished playing like Batman in Mass Effect 2, I moved to playing as Batman in Batman: Arkham Asylum. Everyone was right: that game is good. It was all I could think about for a few days. I finished with just under 15 hours played and all Riddler challenges complete. Partway through playing, I began considering that I may not enjoy the game as much if I weren&#8217;t playing as Batman. I decided that I wouldn&#8217;t have. I also decided that I can&#8217;t count that against the game. I don&#8217;t think I&#8217;d have enjoyed Mass Effect 2 as much, either, if it had been built around lesser fiction. Arkham Asylum played well enough to make me feel like as though I was Batman, the baddest ass mortal in American fiction &#8212; that&#8217;s no small feat.<br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/joker.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/joker-630x393.jpg" alt="The Joker" title="Batman: Arkham Asylum - The Joker" width="630" height="63" class="alignnone size-large wp-image-6064" /></a><br />
Neither is following those two games with a third &#8212; nothing I have in my game queue can compare. While coming down from this video game high, I&#8217;ve been dabbling. The Bad Company 2 Beta has been fun, though it keeps making old man jokes about my computer. And despite an epileptic episode, I&#8217;ve played a lot of Lumines. I&#8217;ve tried to get into a Total War game again (Medieval II), but I think I play those games incorrectly. I also started Yakuza for Playstation 2; that game has style. Still, I feel as though I&#8217;m just killing time until Final Fantasy 13 releases in a few weeks. I&#8217;ve never bounced between games this much.</p>
<p>Maybe I&#8217;ll make a male Paragon.</p>

	tags: <a href="http://downloadablesuicide.com/tag/batman-arkham-asylum/" title="batman arkham asylum" rel="tag">batman arkham asylum</a>, <a href="http://downloadablesuicide.com/tag/battlefield-bad-company-2/" title="battlefield bad company 2" rel="tag">battlefield bad company 2</a>, <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/bioware/" title="bioware" rel="tag">bioware</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/eidos/" title="eidos" rel="tag">eidos</a>, <a href="http://downloadablesuicide.com/tag/final-fantasy-13/" title="final fantasy 13" rel="tag">final fantasy 13</a>, <a href="http://downloadablesuicide.com/tag/knights-of-the-old-republic/" title="knights of the old republic" rel="tag">knights of the old republic</a>, <a href="http://downloadablesuicide.com/tag/lumines/" title="lumines" rel="tag">lumines</a>, <a href="http://downloadablesuicide.com/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://downloadablesuicide.com/tag/mass-effect-2/" title="mass effect 2" rel="tag">mass effect 2</a>, <a href="http://downloadablesuicide.com/tag/medieval-ii/" title="medieval II" rel="tag">medieval II</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/playstation-2/" title="playstation 2" rel="tag">playstation 2</a>, <a href="http://downloadablesuicide.com/tag/rocksteady/" title="rocksteady" rel="tag">rocksteady</a>, <a href="http://downloadablesuicide.com/tag/total-war/" title="total war" rel="tag">total war</a>, <a href="http://downloadablesuicide.com/tag/yakuza/" title="yakuza" rel="tag">yakuza</a><br />
]]></content:encoded>
			<wfw:commentRss>http://downloadablesuicide.com/2010/02/18/mass-effect-2-batman-arkham-asylum-thoughts/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>The Parallels Of Xbox Live &amp; WON; Halo 2 &amp; Counter-Strike</title>
		<link>http://downloadablesuicide.com/2010/02/05/the-parallels-of-xbox-live-halo-2-counter-strike/</link>
		<comments>http://downloadablesuicide.com/2010/02/05/the-parallels-of-xbox-live-halo-2-counter-strike/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 06:16:49 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[counter-strike]]></category>
		<category><![CDATA[dedicated servers]]></category>
		<category><![CDATA[halo 2]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[sierra]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[WON]]></category>
		<category><![CDATA[won2]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=5910</guid>
		<description><![CDATA[Microsoft has announced that Xbox Live for the original Xbox is being discontinued so they can continue to evolve Xbox Live on Xbox 360 and future consoles. From what I&#8217;ve surmised, they used their old tech to make their new tech, but they can&#8217;t do what they want to their new tech without breaking their [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/wonmatchmaking.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/wonmatchmaking-300x225.jpg" alt="This is Counter-Strike before Steam." style="float:right; margin:0px 0px 5px 20px;" title="Logging in to WON" width="300" height="225" class="alignright size-medium wp-image-5942" /></a>Microsoft has announced that <a href="http://majornelson.com/archive/2010/02/05/xbox-live-being-discontinued-for-original-xbox-consoles-and-games.aspx">Xbox Live for the original Xbox is being discontinued</a> so they can continue to evolve Xbox Live on Xbox 360 and future consoles. From what I&#8217;ve surmised, they used their old tech to make their new tech, but they can&#8217;t do what they want to their new tech without breaking their old tech &#8212; so they&#8217;re throwing it out. Unfortunately, Microsoft&#8217;s lack of foresight comes at the expense of their customers. While considering what this means for players and for the industry, I&#8217;m reminded of why I don&#8217;t like closed systems, and also of Valve and Counter-Strike&#8217;s transition to Steam.<br />
<span id="more-5910"></span><br />
Prior to Steam, Counter-Strike (CS) players were connected by a service called <em>WON</em> (<em>World Opponent Network</em>). WON was developed and owned by Sierra (Valve&#8217;s original publisher) until Valve purchased it in 2001. Steam entered beta in January 2003; in September, Valve released CS version 1.6, the first version to connect players using Steam rather than WON. In July 2004, as Steam&#8217;s beta period was ending, WON was discontinued. But CS 1.5 still had a large player base, much of which was apprehensive of Steam. Although most players accepted the change and updated to version 1.6, many remained dissatisfied and instead supported <em>WON2</em>, a community-developed successor to WON which made playing CS 1.5 possible again.</p>
<p>I sympathize with those CS 1.5 players who refused to accept change; Steam had earned a reputation for being buggy, ugly, and for being a drain on system resources. These sentiments were so strong that their echoes can still be heard in backwater message boards today. But Valve, like Microsoft, believed in their service; they forced upon their customers a necessary change &#8212; they insisted on progress. That&#8217;s to be commended. Unlike Microsoft, however, Valve brought about change without forcing players to buy a new system or to buy a new game. </p>
<p>I also sympathize with those Xbox Live players who don&#8217;t get to continue playing Halo 2, a game for which anyone playing today (in addition to service fees) would have bought several map packs. They &#8212; just as the 40,000+ people playing CS 1.6 instead of CS: Source as I write &#8212; still play Halo 2 either because they love it, or because they can&#8217;t afford a new system that runs the newer games. </p>
<p>Closed multiplayer systems are why I and so many other PC gamers are apprehensive when we hear <a href="http://downloadablesuicide.com/2009/09/09/038-introducing-the-starcraft-2-battle-net-2-0-mapp-store/">StarCraft 2 won&#8217;t have LAN</a> or Direct IP support, or that <a href="http://downloadablesuicide.com/2009/11/12/the-modern-warfare-2-problems/">Modern Warfare 2 won&#8217;t support dedicated servers</a>. Whether we have the resolve to not buy these games is irrelevant: our apprehension is valid. These games &#8212; despite our service payments, our buying DLC, and our loyalty &#8212; can and will be taken from us, and they won&#8217;t all have a &#8220;WON2.&#8221;</p>

	tags: <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/blizzard/" title="blizzard" rel="tag">blizzard</a>, <a href="http://downloadablesuicide.com/tag/counter-strike/" title="counter-strike" rel="tag">counter-strike</a>, <a href="http://downloadablesuicide.com/tag/dedicated-servers/" title="dedicated servers" rel="tag">dedicated servers</a>, <a href="http://downloadablesuicide.com/tag/halo-2/" title="halo 2" rel="tag">halo 2</a>, <a href="http://downloadablesuicide.com/tag/microsoft/" title="microsoft" rel="tag">microsoft</a>, <a href="http://downloadablesuicide.com/tag/modern-warfare-2/" title="modern warfare 2" rel="tag">modern warfare 2</a>, <a href="http://downloadablesuicide.com/tag/sierra/" title="sierra" rel="tag">sierra</a>, <a href="http://downloadablesuicide.com/tag/starcraft-2/" title="starcraft 2" rel="tag">starcraft 2</a>, <a href="http://downloadablesuicide.com/tag/won/" title="WON" rel="tag">WON</a>, <a href="http://downloadablesuicide.com/tag/won2/" title="won2" rel="tag">won2</a>, <a href="http://downloadablesuicide.com/tag/xbox/" title="xbox" rel="tag">xbox</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a>, <a href="http://downloadablesuicide.com/tag/xbox-live/" title="xbox live" rel="tag">xbox live</a><br />
]]></content:encoded>
			<wfw:commentRss>http://downloadablesuicide.com/2010/02/05/the-parallels-of-xbox-live-halo-2-counter-strike/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>An Appreciation Of Mass Effect 2 Screenshots</title>
		<link>http://downloadablesuicide.com/2010/02/03/an-appreciation-of-mass-effect-2-screenshots/</link>
		<comments>http://downloadablesuicide.com/2010/02/03/an-appreciation-of-mass-effect-2-screenshots/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 06:38:36 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[fraps]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[screenshots]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=5832</guid>
		<description><![CDATA[I&#8217;ve just finished Mass Effect 2 after 36 hours of play spread across seven days. At some point during that, I decided to take screenshots. Not for any specific purpose; I didn&#8217;t intend to create a narrative or a photojournal, I only wanted to capture the cool moments I was seeing. Using Fraps and numpad [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve just finished Mass Effect 2 after 36 hours of play spread across seven days. At some point during that, I decided to take screenshots. Not for any specific purpose; I didn&#8217;t intend to create a narrative or a photojournal, I only wanted to capture the cool moments I was seeing. Using Fraps and numpad forward slash, I had taken almost 3,000 screenshots when the credits rolled.  After sorting &#8212; viewing, deleting, saving, converting &#8212; I have just over 300 moments to share. This is the first time I&#8217;ve taken so many screenshots of a game, and the process was surprisingly noninvasive. I just pressed the capture key whenever I liked something that was happening. You could say I used Fraps to applaud.</p>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/thane-shepard.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/thane-shepard-630x393.jpg" alt="Thane and Shepard" title="Conversation" width="620" height="100" class="alignnone size-medium wp-image-5841" /></a><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/album-cover.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/album-cover-630x393.jpg" alt="If Shepard and Garrus were a band" title="Album Cover" width="305" height="230" class="alignnone size-medium wp-image-5845" /></a> <a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/mordin-computer.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/mordin-computer-630x393.jpg" alt="Doing what he does" title="Mordin at a computer" width="305" height="230" class="alignnone size-medium wp-image-5849" /></a><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/MassEffect2-2010-01-30-19-23-07-18.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/MassEffect2-2010-01-30-19-23-07-18-630x393.jpg" alt="Posing for a wallpaper" title="Tali" width="620" height="100" class="alignnone size-medium wp-image-5865" /></a></p>
<p><a href="http://cid-f5a7cb02093e850c.skydrive.live.com/play.aspx/Mass%20Effect%202%20Screenshots?ref=1" onclick="return hs.htmlExpand(this, { outlineType: 'rounded-white', wrapperClassName: 'draggable-header', objectType: 'iframe', height: 783, dimmingOpacity: 0.75, dimmingDuration: 200 } )" class="highslide">Click here</a> to view a slideshow, or <a href="http://cid-f5a7cb02093e850c.skydrive.live.com/browse.aspx/Mass%20Effect%202%20Screenshots">click here</a> for a thumbnail gallery and to download full-size 1680&#215;1050 versions.</p>

	tags: <a href="http://downloadablesuicide.com/tag/bioware/" title="bioware" rel="tag">bioware</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/fraps/" title="fraps" rel="tag">fraps</a>, <a href="http://downloadablesuicide.com/tag/mass-effect-2/" title="mass effect 2" rel="tag">mass effect 2</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/screenshots/" title="screenshots" rel="tag">screenshots</a><br />
]]></content:encoded>
			<wfw:commentRss>http://downloadablesuicide.com/2010/02/03/an-appreciation-of-mass-effect-2-screenshots/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Quick Time Events: Turning Players Into Influencers</title>
		<link>http://downloadablesuicide.com/2010/01/27/quick-time-events-turning-players-into-influencers/</link>
		<comments>http://downloadablesuicide.com/2010/01/27/quick-time-events-turning-players-into-influencers/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 09:52:01 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[bruce willis]]></category>
		<category><![CDATA[die hard]]></category>
		<category><![CDATA[elika]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[john mcclane]]></category>
		<category><![CDATA[prince of persia]]></category>
		<category><![CDATA[qte]]></category>
		<category><![CDATA[quick time event]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=5768</guid>
		<description><![CDATA[I&#8217;ve had enough of Quick Time Events (QTEs) &#8212; those cut scene caricatures whose on-screen button cues limit my control and demand that I press A as I approach a chasm, or B as a boulder rolls toward me. &#8220;Hold on,&#8221; the candy-colored cues decree, &#8220;I&#8217;ve got this &#8212; just give me a nudge.&#8221; If [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/Left-click-to-view-this-image.png" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/Left-click-to-view-this-image-300x225.png" alt="Congratulations." title="Left click to view this image." width="300" height="149" class="alignright size-medium wp-image-5801" /></a>I&#8217;ve had enough of Quick Time Events (QTEs) &#8212; those cut scene caricatures whose on-screen button cues limit my control and demand that I press A as I approach a chasm, or B as a boulder rolls toward me. </p>
<p>&#8220;Hold on,&#8221; the candy-colored cues decree, &#8220;I&#8217;ve got this &#8212; just give me a nudge.&#8221;  </p>
<p>If I obey the cue, I leap, and I dodge. If I disobey the cue, I fall, and I&#8217;m crushed. So I obey; I leap, and I dodge. Did I have control? No, I merely had influence. That&#8217;s because the Quick Time Event is an anti-player design device; it interrupts, it distracts, and it controls.<br />
<span id="more-5768"></span></p>
<h2>XXYABYX</h2>
<p>I&#8217;ve never heard of anyone who enjoys Quick Time Events, so what&#8217;s to blame for their ubiquity? Perhaps developers use the QTE as a compromise, something between a non-interactive cut scene, and a playable contrivance. I see no reason for compromise, though, especially after playing 2008&#8242;s Prince of Persia. </p>
<p>There, unprompted and properly timed, I make the Prince and Elika perform an elaborate attack combination with complex animations. To start, the Prince slashes the enemy twice with his scimitar (X, X), and Elika blasts it with magic (Y). The Prince then flips over the enemy&#8217;s head (A) and throws it into the air (B) where Elika is waiting: she blasts it up farther (Y). Finally, the Prince leaps up and slashes downward at the enemy, surrendering it to gravity (X). </p>
<p>Such maneuvers are possible in other games, and they require similar button presses, but they come wrapped in QTEs. They require little timing, merely reaction. They&#8217;re imposing, rather than gratifying.</p>
<h2>John McClane Wannabes</h2>
<p>We can also attribute the Quick Time Event&#8217;s prevalence to developers chasing the &#8220;cinematic experience,&#8221; their goal to make us feel as if we&#8217;re heroes in an action movie. But I&#8217;m typically unimpressed by my character doing something which I don&#8217;t have direct control over. I want to leap the chasm, and to dodge the boulder. I want to fail, but not because I responded incorrectly to a prompt. </p>
<p>If your choice as a designer is either to limit control or to deny control, deny it; at least then I can relax and enjoy a cut scene without anticipating orders. Better still would be to <strong>keep me playing</strong>: do within the medium what&#8217;s possible without forgetting or betraying the medium. Even when I&#8217;m &#8220;in control,&#8221; I&#8217;m at the mercy of your design &#8212; make me think otherwise.</p>

	tags: <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/bruce-willis/" title="bruce willis" rel="tag">bruce willis</a>, <a href="http://downloadablesuicide.com/tag/die-hard/" title="die hard" rel="tag">die hard</a>, <a href="http://downloadablesuicide.com/tag/elika/" title="elika" rel="tag">elika</a>, <a href="http://downloadablesuicide.com/tag/game-design/" title="game design" rel="tag">game design</a>, <a href="http://downloadablesuicide.com/tag/john-mcclane/" title="john mcclane" rel="tag">john mcclane</a>, <a href="http://downloadablesuicide.com/tag/prince-of-persia/" title="prince of persia" rel="tag">prince of persia</a>, <a href="http://downloadablesuicide.com/tag/qte/" title="qte" rel="tag">qte</a>, <a href="http://downloadablesuicide.com/tag/quick-time-event/" title="quick time event" rel="tag">quick time event</a>, <a href="http://downloadablesuicide.com/tag/ubisoft/" title="ubisoft" rel="tag">ubisoft</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a><br />
]]></content:encoded>
			<wfw:commentRss>http://downloadablesuicide.com/2010/01/27/quick-time-events-turning-players-into-influencers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Behold&#8230; THE FUTURE! III</title>
		<link>http://downloadablesuicide.com/2010/01/20/behold-the-future-iii/</link>
		<comments>http://downloadablesuicide.com/2010/01/20/behold-the-future-iii/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 07:26:27 +0000</pubDate>
		<dc:creator>DoSu Team</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[alpha protocol]]></category>
		<category><![CDATA[atlus]]></category>
		<category><![CDATA[battlefield 1943]]></category>
		<category><![CDATA[black box]]></category>
		<category><![CDATA[brink]]></category>
		<category><![CDATA[counter-strike 2]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[final fantasy 13]]></category>
		<category><![CDATA[future soon]]></category>
		<category><![CDATA[jrpg]]></category>
		<category><![CDATA[lost odyssey]]></category>
		<category><![CDATA[mistwalker]]></category>
		<category><![CDATA[obsidian entertainment]]></category>
		<category><![CDATA[persona 5]]></category>
		<category><![CDATA[shin megami tensei]]></category>
		<category><![CDATA[skate 3]]></category>
		<category><![CDATA[splash damage]]></category>
		<category><![CDATA[square-enix]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=5688</guid>
		<description><![CDATA[To celebrate the beginning of Downloadable Suicide&#8217;s third year, I&#8217;m looking toward the future and sorting out which of 2010&#8242;s games I want to play. Only two games from last year&#8217;s post actually came out (Company of Heroes: Tales of Valor, Dragon Age: Origins), but I&#8217;ve managed to play them both. This time I&#8217;ve tried [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/Lots-of-stars-in-the-sky-by-slworking2.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/Lots-of-stars-in-the-sky-by-slworking2-300x200.jpg" alt="I use this image of stars to symbolize the future even though the light is actually from the distant past. SPACE." title="Lots of stars in the sky by slworking2" width="300" height="200" class="alignright size-medium wp-image-5732" /></a>To celebrate the beginning of Downloadable Suicide&#8217;s third year, I&#8217;m looking toward the future and sorting out which of 2010&#8242;s games I want to play. Only two games from <a href="http://downloadablesuicide.com/2009/03/03/behold-the-future-ii/">last year&#8217;s post</a> actually came out (Company of Heroes: Tales of Valor, Dragon Age: Origins), but I&#8217;ve managed to play them both. This time I&#8217;ve tried to choose games that I&#8217;m pretty sure will launch this year, and I&#8217;ve added a section for games that might be announced.<br clear="all" /><span id="more-5688"></span></p>
<hr/>
<h2>What&#8217;s (Probably) Coming Out</h2>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/battlefield-1943-bombing.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/battlefield-1943-bombing-e1263968568181-176x131.jpg" alt="Planes bombing stuff in Battlefield 1943" title="battlefield 1943 bombing" width="176" height="131" class="alignleft size-medium wp-image-5710" /></a><strong>Battlefield 1943</strong> (DICE, EA): I&#8217;ve been trying to play this on Xbox 360 since buying it on sale over the holiday, but I experience weird lag in most matches. It seems to be a problem with keeping players in sync &#8212; I call it <em>undo lag</em>: I take three steps forward, then I take two steps back. But that&#8217;s fine &#8212; I only wanted to take the one step anyway. Later, I shoot a rocket at a tank, then it turns out I didn&#8217;t. That&#8217;s fine, too. I get to try again. But it&#8217;s a real bummer when I actually wanted to do the thing that I tried to do. Still, when it works, and even though it&#8217;s a shooter on a console, Battlefield 1943 is fun. I&#8217;m excited to play the PC version, provided the networking issues don&#8217;t come with it. <br clear="all" /></p>
<hr/>
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/final-fantasy-13-big-battle.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/final-fantasy-13-big-battle-e1263968722139-176x132.jpg" alt="That&#039;s a big dude." title="final fantasy 13 big battle" width="176" height="132" class="alignleft size-medium wp-image-5713" /></a><strong>Final Fantasy XIII</strong> (Square-Enix): I almost want to play this more because it&#8217;s a JRPG without an action combat system than because it&#8217;s a new Final Fantasy game. Its combat system is actually somewhere between action and turn-based, but as long as I&#8217;m not constantly mashing buttons for 70 hours, I&#8217;ll probably love it. It&#8217;s Final Fantasy, after all.<br clear="all" /></p>
<hr/>
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/skate-3-darkside-grind.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/skate-3-darkside-grind-e1263968983831-176x132.jpg" alt="I&#039;m stoked for darkside grinds." title="skate 3 darkside grind" width="176" height="132" class="alignleft size-medium wp-image-5716" /></a><strong>Skate 3</strong> (Black Box, EA): Although Skate 2 wasn&#8217;t my favorite game of 2009 as its predecessor was in 2007, I definitely played it more than any other game. I&#8217;m sure to do the same with Skate 3, as long as the promotion of co-op doesn&#8217;t ruin the game for solo players.<br clear="all" /></p>
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<a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/alpha-protocol-e3-2008.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/alpha-protocol-e3-2008-e1263968851529-176x132.jpg" alt="Disaster." title="alpha protocol e3 2008" width="176" height="132" class="alignleft size-medium wp-image-5709" /></a><strong>Alpha Protocol</strong> (Obsidian Entertainment, SEGA): Against my better judgment, I didn&#8217;t cancel my Alpha Protocol pre-order (for which I&#8217;d already been billed) when Sega announced its delay on the day it was meant to release. I&#8217;m bracing for disaster.<br clear="all" /></p>
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<a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/brink-teamwork.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/brink-teamwork-e1263968785993-176x132.jpg" alt="Working together for the win." title="brink teamwork" width="176" height="132" class="alignleft size-medium wp-image-5711" /></a><strong>Brink</strong> (Splash Damage, Bethesda): Splash Damage has a lot to prove with Brink. We know they can create a fantastic multiplayer game (though I feel as if I&#8217;m the only one outside of Europe who thinks so of Quake Wars), but  can they create a world of their own and tell a story within it that makes us care?<br clear="all" /></p>
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<h2>To Be Announced In 2010</h2>
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/lost-odyssey-kaim-memory.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/lost-odyssey-kaim-memory-e1263968916541-176x132.jpg" alt="An under appreciated, but beautifully implemented feature." title="lost odyssey kaim memory" width="176" height="132" class="alignleft size-medium wp-image-5714" /></a><strong>Lost Odyssey 2</strong> (Mistwalker, Microsoft): I&#8217;ve decided that Lost Odyssey is the best turn-based JRPG I&#8217;ve ever played. I want the series to continue; the characters are immortal, it only makes sense. <br clear="all" /></p>
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<a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/persona-4-chie-weird.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/persona-4-chie-weird-e1263968949905-176x131.jpg" alt="Persona games are weird." title="persona 4 chie weird" width="176" height="131" class="alignleft size-medium wp-image-5715" /></a><strong>Shin Megami Tensei: Persona 5</strong> (Atlus): <a href="http://www.destructoid.com/rumortoid-persona-5-is-headed-to-the-ps3-140637.phtml">Rumors</a> say that this game will transition the SMT franchise to Playstation 3. If that&#8217;s true, this is also the game that will transition <em>me</em> to Playstation 3.<br clear="all" /></p>
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<a href="http://downloadablesuicide.com/wp-content/uploads/2010/01/counter-strike-source-ladder.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/01/counter-strike-source-ladder-e1263968747632-176x132.jpg" alt="When climbing ladders, feeling up a knife is the best way to pass the time." title="counter-strike source ladder" width="176" height="132" class="alignleft size-medium wp-image-5712" /></a><strong>Counter-Strike 2</strong> (Valve Software): I just have a feeling.<br clear="all" /></p>
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	tags: <a href="http://downloadablesuicide.com/tag/alpha-protocol/" title="alpha protocol" rel="tag">alpha protocol</a>, <a href="http://downloadablesuicide.com/tag/atlus/" title="atlus" rel="tag">atlus</a>, <a href="http://downloadablesuicide.com/tag/battlefield-1943/" title="battlefield 1943" rel="tag">battlefield 1943</a>, <a href="http://downloadablesuicide.com/tag/black-box/" title="black box" rel="tag">black box</a>, <a href="http://downloadablesuicide.com/tag/brink/" title="brink" rel="tag">brink</a>, <a href="http://downloadablesuicide.com/tag/counter-strike-2/" title="counter-strike 2" rel="tag">counter-strike 2</a>, <a href="http://downloadablesuicide.com/tag/dice/" title="dice" rel="tag">dice</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/final-fantasy-13/" title="final fantasy 13" rel="tag">final fantasy 13</a>, <a href="http://downloadablesuicide.com/tag/future-soon/" title="future soon" rel="tag">future soon</a>, <a href="http://downloadablesuicide.com/tag/jrpg/" title="jrpg" rel="tag">jrpg</a>, <a href="http://downloadablesuicide.com/tag/lost-odyssey/" title="lost odyssey" rel="tag">lost odyssey</a>, <a href="http://downloadablesuicide.com/tag/mistwalker/" title="mistwalker" rel="tag">mistwalker</a>, <a href="http://downloadablesuicide.com/tag/obsidian-entertainment/" title="obsidian entertainment" rel="tag">obsidian entertainment</a>, <a href="http://downloadablesuicide.com/tag/persona-5/" title="persona 5" rel="tag">persona 5</a>, <a href="http://downloadablesuicide.com/tag/shin-megami-tensei/" title="shin megami tensei" rel="tag">shin megami tensei</a>, <a href="http://downloadablesuicide.com/tag/skate-3/" title="skate 3" rel="tag">skate 3</a>, <a href="http://downloadablesuicide.com/tag/splash-damage/" title="splash damage" rel="tag">splash damage</a>, <a href="http://downloadablesuicide.com/tag/square-enix/" title="square-enix" rel="tag">square-enix</a>, <a href="http://downloadablesuicide.com/tag/valve/" title="valve" rel="tag">valve</a><br />
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