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	<title>Downloadable Suicide</title>
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		<title>The Ridge: A Battlefield Story</title>
		<link>http://downloadablesuicide.com/2010/03/11/the-ridge-a-battlefield-story/</link>
		<comments>http://downloadablesuicide.com/2010/03/11/the-ridge-a-battlefield-story/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 10:27:26 +0000</pubDate>
		<dc:creator>Kyle Loera</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[battlefield bad company 2]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[short story]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6343</guid>
		<description><![CDATA[Crouched, my squad and I crept along a low ridge, calling in enemy positions to the other squads. Brittle, wintry trees provided cover as we moved behind our objective, taking the slow approach. We had time, and we had an angle. We were invisible.
And then Kozlov slipped.
The snow hadn&#8217;t settled around our sniper before he [...]]]></description>
			<content:encoded><![CDATA[<p>Crouched, my squad and I crept along a low ridge, calling in enemy positions to the other squads. Brittle, wintry trees provided cover as we moved behind our objective, taking the slow approach. We had time, and we had an angle. We were invisible.</p>
<p>And then Kozlov slipped.</p>
<p>The snow hadn&#8217;t settled around our sniper before he had seized the enemy’s attention. He hastened to find cover, but found only bushes and the trees that, when on the ridge, gave him adequate protection from enemy eyes, but offered none from enemy fire. The three of us still on the ridge watched in still silence as gunfire caused the trees, and Kozlov along with them, to fall. We were exposed.</p>
<p>The explosives came next, flung, propelled, and dropped from the sky. Popov, our medic, jumped right into the shit, hurrying to resuscitate the unsure-footed Kozolv. But he didn&#8217;t see the grenade in his way &#8212; the shit overcame him.</p>
<p>Sokolov and I were left on the ridge. I struggled with my fight or flight instinct as he mastered his, and flew. Torn, but thinking it the nobler thing to do, I dove into the white hell below. My AUG made two short bursts and let go of six rounds which made their new home in an enemy sniper. I searched our departed medic&#8217;s gear and scrambled to ready the defibrillator as I, like Kozlov, Popov, and so many trees before me, fell.</p>
<p>But death did not take me. Instead I lay in the war-stained powder contemplating our missteps. We had all made some. And then my vision went white; when it cleared I saw Sokolov, who held two whining paddles, moving for cover behind a rock. I joined him there and dropped a box of ammo at our feet. Moments later, the instigative Kozlov and Popov redeployed next to us, and we partook of medical supplies. All without a word, we prepared to have another go.</p>

	tags: <a href="http://downloadablesuicide.com/tag/battlefield-bad-company-2/" title="battlefield bad company 2" rel="tag">battlefield bad company 2</a>, <a href="http://downloadablesuicide.com/tag/dice/" title="dice" rel="tag">dice</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/short-story/" title="short story" rel="tag">short story</a><br />
]]></content:encoded>
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		<title>Portal 2 &amp; Shank PC Confirmed; Ubi DRM Cracked; BC2 Tips</title>
		<link>http://downloadablesuicide.com/2010/03/06/portal-2-ubi-drm-cracked-bc2-tips/</link>
		<comments>http://downloadablesuicide.com/2010/03/06/portal-2-ubi-drm-cracked-bc2-tips/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 08:01:58 +0000</pubDate>
		<dc:creator>Kyle Loera</dc:creator>
				<category><![CDATA[Bearly Noteworthy]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[battlefield bad company 2]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[jason west]]></category>
		<category><![CDATA[king's quest]]></category>
		<category><![CDATA[klei entertainment]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[shank]]></category>
		<category><![CDATA[silent hunter 5]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[vince zampella]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6318</guid>
		<description><![CDATA[Portal 2 Officially Announced (Updated)
I&#8217;ve already written about Portal 2 and the build-up to this formal announcement, but there&#8217;s one thing I didn&#8217;t know then: Portal 2 has co-op. Besides that, I&#8217;m considering the creative marketing campaign as the PC version announcement; this press release and Game Informer cover are for Xbox 360 players.
Shank Deffo [...]]]></description>
			<content:encoded><![CDATA[<div class="favicon"><a href="http://www.shacknews.com/onearticle.x/62662">Portal 2 Officially Announced (Updated)</a></div>
<p><a href="http://downloadablesuicide.com/2010/03/05/valve-and-the-marketing-love-letter/">I&#8217;ve already written about Portal 2</a> and the build-up to this formal announcement, but there&#8217;s one thing I didn&#8217;t know then: Portal 2 has co-op. Besides that, I&#8217;m considering the creative marketing campaign as the PC version announcement; this press release and Game Informer cover are for Xbox 360 players.</p>
<div class="favicon"><a href="http://www.rockpapershotgun.com/2010/03/05/shank-deffo-on-pc-picked-up-by-ea-partners/">Shank Deffo On PC, Picked Up By EA Partners</a></div>
<p><a href="http://downloadablesuicide.com/2009/09/05/shank-pc-shambling-zombies-oh-my-warm-fuzzies/">Hopes</a> fulfilled.</p>
<div class="favicon"><a href="http://www.gamasutra.com/view/feature/4296/battlefield_logistics_a_bad_.php">Battlefield Logistics: A Bad Company 2 Interview</a></div>
<p>Bad Company producer Patrick Bach talks about what makes Battlefield <em>Battlefield</em>, and the differences between designing for console players and PC players.</p>
<div class="favicon"><a href="http://www.rockpapershotgun.com/2010/03/04/has-ubis-drm-been-cracked-already/">Has Ubi’s DRM Been Cracked Already?</a></div>
<p>Despite reports to the contrary, yes, Silent Hunter 5 is cracked.</p>
<div class="favicon"><a href="http://news.bigdownload.com/2010/02/28/fan-man-kings-quest-game-project-shut-down-by-activision/">Fan made King&#8217;s Quest game project shut down by Activision</a></div>
<p>Probably the worst thing Activision did this week.</p>
<div class="favicon"><a href="http://arstechnica.com/gaming/news/2010/03/insubordination-infinity-ward-cofounder-gone-from-activision.ars">Insubordination? Infinity Ward cofounder gone from Activision</a></div>
<p>They also did this. I&#8217;m less interested in what&#8217;s happening now, though, than I am in what&#8217;s happening in a year or two when West and Zampella have a new game.</p>
<div class="favicon"><a href="http://www.youtube.com/watch?v=0p4fkH9qC4M&#038;hd=1">Tips &#038; Tricks: How Not to be a Noob at Battlefield Bad Company 2</a></div>
<p>This is several weeks old, but I&#8217;ve only just seen it this week. And it&#8217;s relevant again. It&#8217;s educational and entertaining, even though it&#8217;s from the Xbox 360 perspective.</p>
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	tags: <a href="http://downloadablesuicide.com/tag/activision/" title="activision" rel="tag">activision</a>, <a href="http://downloadablesuicide.com/tag/battlefield-bad-company-2/" title="battlefield bad company 2" rel="tag">battlefield bad company 2</a>, <a href="http://downloadablesuicide.com/tag/drm/" title="drm" rel="tag">drm</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/infinity-ward/" title="infinity ward" rel="tag">infinity ward</a>, <a href="http://downloadablesuicide.com/tag/jason-west/" title="jason west" rel="tag">jason west</a>, <a href="http://downloadablesuicide.com/tag/kings-quest/" title="king&#039;s quest" rel="tag">king&#039;s quest</a>, <a href="http://downloadablesuicide.com/tag/klei-entertainment/" title="klei entertainment" rel="tag">klei entertainment</a>, <a href="http://downloadablesuicide.com/tag/modern-warfare-2/" title="modern warfare 2" rel="tag">modern warfare 2</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/portal-2/" title="portal 2" rel="tag">portal 2</a>, <a href="http://downloadablesuicide.com/tag/shank/" title="shank" rel="tag">shank</a>, <a href="http://downloadablesuicide.com/tag/silent-hunter-5/" title="silent hunter 5" rel="tag">silent hunter 5</a>, <a href="http://downloadablesuicide.com/tag/steam/" title="steam" rel="tag">steam</a>, <a href="http://downloadablesuicide.com/tag/ubisoft/" title="ubisoft" rel="tag">ubisoft</a>, <a href="http://downloadablesuicide.com/tag/valve/" title="valve" rel="tag">valve</a>, <a href="http://downloadablesuicide.com/tag/vince-zampella/" title="vince zampella" rel="tag">vince zampella</a><br />
]]></content:encoded>
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		<title>Valve And The Marketing Love Letter</title>
		<link>http://downloadablesuicide.com/2010/03/05/valve-and-the-marketing-love-letter/</link>
		<comments>http://downloadablesuicide.com/2010/03/05/valve-and-the-marketing-love-letter/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 08:10:39 +0000</pubDate>
		<dc:creator>Kyle Loera</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[bobby kotick]]></category>
		<category><![CDATA[counter-strike 2]]></category>
		<category><![CDATA[episode 3]]></category>
		<category><![CDATA[gabe newell]]></category>
		<category><![CDATA[half-life 2]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[jason west]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[team fortress 2]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[vince zampella]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6277</guid>
		<description><![CDATA[I&#8217;ve been trying to write some thoughts about Infinity Ward&#8217;s decapitation, but the sensationalist tone of the enthusiast press has distracted me. West and Zampella were kidnapped? Snuffed out? Those are the logical conclusions to why two people were escorted from their workplace? Activision may have released 9 Hero games last year, and Bobby Kotick [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/03/Valve-by-Tim-Dorr.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/03/Valve-by-Tim-Dorr-300x263.jpg" alt="Valve by Flickr user Tim Dorr" title="Valve by Tim Dorr" width="300" height="263" class="alignright size-medium wp-image-6294" /></a>I&#8217;ve been trying to write some thoughts about <a href="http://www.gamasutra.com/view/news/27462/Report_Infinity_Ward_Studio_Heads_Ousted_For_Insubordination.php">Infinity Ward&#8217;s decapitation</a>, but the sensationalist tone of the enthusiast press has distracted me. West and Zampella were kidnapped? Snuffed out? Those are the logical conclusions to why two people were escorted from their workplace? Activision may have released 9 <em>Hero</em> games last year, and Bobby Kotick probably wears socks weaved from baby hair, but they aren&#8217;t an organized crime syndicate. Is the extra traffic really worth exploiting a developing story?</p>
<p>My apathy may be due to my preoccupation with Valve this week. I usually think about Valve and Steam a lot anyway, and not always good thoughts. Sometimes I envision a future where Valve goes public and starts making Actiavellian decisions, such as developing Counter-Strike 2 as an Xbox 360 lead, charging $10 for the <a href="http://downloadablesuicide.com/2008/05/19/020-engineer-upgrade/">Engineer update</a>, or releasing Half-Life 2: Episode 3 as three separate games. All of these belong to a future I don&#8217;t want to live in.<br />
<span id="more-6277"></span><br />
But this week Valve updated Portal with a cryptic achievement and change log that prompted <a href="http://news.bigdownload.com/2010/03/03/portal-2-arg-clues-point-to-gdc-announcement/">a community investigation</a>. After doing a bunch of things which I won&#8217;t pretend to understand, the forum sleuths uncovered a bunch of other things which I also don&#8217;t understand. Morse code, a BBS &#8212; ASCII art of turrets and Gabe Newell? I decided to just assume it was leading to a Portal 2 announcement.</p>
<p>And then <a href="http://www.giantbomb.com/news/portal-gets-a-new-ending/1898/">Valve updated Portal to change the ending</a>. I read the headlines and my heart skipped a beat. Back from the E.R. and to the article, I found yet more that I didn&#8217;t understand. But it seemed that an Episode 3 announcement was near.</p>
<p>We already knew Episode 3 and Portal 2 were on the way, though. Why are we so excited? Because it isn&#8217;t hollow; it&#8217;s not just a press release. Valve&#8217;s pre-announcement takes advantage of the one thing we gamers are sure to appreciate: interactivity. And although Valve makes games out of the same stuff everyone else does, only they could have put on such a performance, prodding that part of our psyche from which zealous devotion and unthinking admiration flows. The performance took not only creative marketing ideas and the will to take a risk, but autonomy &#8212; something Valve has spent the better part of a decade building for themselves in Steam. This week, they reaped the benefits. This week, everyone who makes games wishes they were Valve. Again.</p>
<p>Also <a href="http://www.joystiq.com/2010/03/03/valve-teases-apple-announcement-of-something/">Valve announced Steam for Mac OS X</a>.</p>

	tags: <a href="http://downloadablesuicide.com/tag/activision/" title="activision" rel="tag">activision</a>, <a href="http://downloadablesuicide.com/tag/bobby-kotick/" title="bobby kotick" rel="tag">bobby kotick</a>, <a href="http://downloadablesuicide.com/tag/counter-strike-2/" title="counter-strike 2" rel="tag">counter-strike 2</a>, <a href="http://downloadablesuicide.com/tag/episode-3/" title="episode 3" rel="tag">episode 3</a>, <a href="http://downloadablesuicide.com/tag/gabe-newell/" title="gabe newell" rel="tag">gabe newell</a>, <a href="http://downloadablesuicide.com/tag/half-life-2/" title="half-life 2" rel="tag">half-life 2</a>, <a href="http://downloadablesuicide.com/tag/infinity-ward/" title="infinity ward" rel="tag">infinity ward</a>, <a href="http://downloadablesuicide.com/tag/jason-west/" title="jason west" rel="tag">jason west</a>, <a href="http://downloadablesuicide.com/tag/modern-warfare-2/" title="modern warfare 2" rel="tag">modern warfare 2</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/portal/" title="portal" rel="tag">portal</a>, <a href="http://downloadablesuicide.com/tag/portal-2/" title="portal 2" rel="tag">portal 2</a>, <a href="http://downloadablesuicide.com/tag/steam/" title="steam" rel="tag">steam</a>, <a href="http://downloadablesuicide.com/tag/team-fortress-2/" title="team fortress 2" rel="tag">team fortress 2</a>, <a href="http://downloadablesuicide.com/tag/valve/" title="valve" rel="tag">valve</a>, <a href="http://downloadablesuicide.com/tag/vince-zampella/" title="vince zampella" rel="tag">vince zampella</a><br />
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		<title>Gamey Art; Carmack Lauded; Bad Company 2 Concerns</title>
		<link>http://downloadablesuicide.com/2010/02/27/gamey-art-carmack-lauded-bad-company-2-concerns/</link>
		<comments>http://downloadablesuicide.com/2010/02/27/gamey-art-carmack-lauded-bad-company-2-concerns/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 08:01:45 +0000</pubDate>
		<dc:creator>Kyle Loera</dc:creator>
				<category><![CDATA[Bearly Noteworthy]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[battlefield 1942]]></category>
		<category><![CDATA[battlefield bad company 2]]></category>
		<category><![CDATA[dedicated servers]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[john carmack]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[qtest]]></category>
		<category><![CDATA[quake live]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6244</guid>
		<description><![CDATA[Valve Reveals New Look Steam, Beta
My words about it are over here.
You Can Keep The Popcorn
Does game design work best when it&#8217;s analogous to film making, or to music composition? Neither, and I don&#8217;t think it&#8217;s important to make the distinction. Games shouldn&#8217;t imitate a specific art form, they should express the qualities of them [...]]]></description>
			<content:encoded><![CDATA[<div class="favicon"><a href="http://www.rockpapershotgun.com/2010/02/24/valve-reveals-new-look-steam-beta/">Valve Reveals New Look Steam, Beta</a></div>
<p>My words about it are <a href="http://downloadablesuicide.com/2010/02/24/the-steam-update-my-suggestions-their-implementations/">over here</a>.</p>
<div class="favicon"><a href="http://www.edge-online.com/blogs/you-can-keep-the-popcorn">You Can Keep The Popcorn</a></div>
<p>Does game design work best when it&#8217;s analogous to film making, or to music composition? Neither, and I don&#8217;t think it&#8217;s important to make the distinction. Games shouldn&#8217;t imitate a specific art form, they should express the qualities of them all. Because they can. Video games are the culmination of art as technology, and technology as art. They&#8217;re amazing. We shouldn&#8217;t limit such a medium by trying to make sense of it in the context of less capable mediums.</p>
<div class="favicon"><a href="http://www.shacknews.com/onearticle.x/62452">John Carmack Wins GDC Lifetime Achievement Award</a></div>
<p>Games as we know them today owe a lot to Carmack&#8217;s work. I can&#8217;t think of a person more deserving of this award.</p>
<p>This week also marks the first year anniversary of Quake Live, as well as the 14th year anniversary of QTest. In celebration, <a href="http://www.shacknews.com/onearticle.x/62510">Quake Live received an update and event</a>, and id employees past and present have <a href="http://bethblog.com/index.php/2010/02/24/the-day-quake-shook-the-gaming-world-carmack-et-al-share-their-qtest-memories/">reflected on QTest</a> on the Bethesda blog.</p>
<div class="favicon"><a href="http://www.shacknews.com/onearticle.x/62540">&#8230;Controversial New DRM System Being Used for Splinter Cell: Conviction on PC</a></div>
<p>Of course it is.</p>
<div class="favicon"><a href="http://arstechnica.com/gaming/news/2010/02/bad-company-2-pc-the-mw2-question-and-the-server-details.ars">Bad Company 2 PC: the MW2 question and the server details</a></div>
<p>EA/DICE restricting dedicated server files to certain &#8220;partners&#8221; is leaving me conflicted about wanting Bad Company 2. They&#8217;re keeping dedicated servers on a leash, just out of reach of total freedom. But whether I like it or not, the market is changing, and we players seem incapable of shifting it in our favor. If EA&#8217;s restriction really is just to maintain statistic and rank integrity, <a href="http://arstechnica.com/gaming/news/2010/02/bad-company-2-to-get-day-one-map-pack-if-you-buy-new.ars">and to sell maps</a> (which seems benign in comparison to Activision&#8217;s or Ubisoft&#8217;s), I can be okay with it. Or I could, if it weren&#8217;t for <a href="http://www.ea.com/2/service-updates">EA&#8217;s history of shutting down online games</a>. </p>
<p>But I&#8217;m probably overreacting. EA appears to deactivate games based on how many people still play. There&#8217;d be greater cause for concern if Battlefield 1942, despite its persisting popularity, had its master servers taken offline in light of a sequel being released. Besides, the Bad Company 2 beta was a heck of a lot of fun, and we haven&#8217;t had a successful non-Call of Duty, non-Valve shooter on PC in a long time. I&#8217;ll probably give in to temptation and buy it.</p>
<div class="favicon"><a href="http://www.giantbomb.com/quick-look-amped-3/17-2076/">Quick Look: Amped 3</a></div>
<p>This is an hour-long &#8220;Quick Look&#8221; where every cut scene from Amped 3 is shown. I had no idea the game was so surreal.</p>
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	tags: <a href="http://downloadablesuicide.com/tag/activision/" title="activision" rel="tag">activision</a>, <a href="http://downloadablesuicide.com/tag/art/" title="art" rel="tag">art</a>, <a href="http://downloadablesuicide.com/tag/battlefield-1942/" title="battlefield 1942" rel="tag">battlefield 1942</a>, <a href="http://downloadablesuicide.com/tag/battlefield-bad-company-2/" title="battlefield bad company 2" rel="tag">battlefield bad company 2</a>, <a href="http://downloadablesuicide.com/tag/dedicated-servers/" title="dedicated servers" rel="tag">dedicated servers</a>, <a href="http://downloadablesuicide.com/tag/dice/" title="dice" rel="tag">dice</a>, <a href="http://downloadablesuicide.com/tag/drm/" title="drm" rel="tag">drm</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/game-design/" title="game design" rel="tag">game design</a>, <a href="http://downloadablesuicide.com/tag/id-software/" title="id software" rel="tag">id software</a>, <a href="http://downloadablesuicide.com/tag/john-carmack/" title="john carmack" rel="tag">john carmack</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/qtest/" title="qtest" rel="tag">qtest</a>, <a href="http://downloadablesuicide.com/tag/quake-live/" title="quake live" rel="tag">quake live</a>, <a href="http://downloadablesuicide.com/tag/splinter-cell/" title="splinter cell" rel="tag">splinter cell</a>, <a href="http://downloadablesuicide.com/tag/steam/" title="steam" rel="tag">steam</a>, <a href="http://downloadablesuicide.com/tag/ubisoft/" title="ubisoft" rel="tag">ubisoft</a>, <a href="http://downloadablesuicide.com/tag/valve/" title="valve" rel="tag">valve</a><br />
]]></content:encoded>
			<wfw:commentRss>http://downloadablesuicide.com/2010/02/27/gamey-art-carmack-lauded-bad-company-2-concerns/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>The Steam Update: My Suggestions &amp; Their Implementations</title>
		<link>http://downloadablesuicide.com/2010/02/24/the-steam-update-my-suggestions-their-implementations/</link>
		<comments>http://downloadablesuicide.com/2010/02/24/the-steam-update-my-suggestions-their-implementations/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 04:25:13 +0000</pubDate>
		<dc:creator>Kyle Loera</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[digital distribution]]></category>
		<category><![CDATA[internet explorer]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[steam cloud]]></category>
		<category><![CDATA[steam community]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[webkit]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6158</guid>
		<description><![CDATA[In January I posted a series of suggestions for how Valve could improve Steam. Since they&#8217;ve just announced and launched a beta version of the most significant update Steam has had since its 2003 launch, I&#8217;m comparing what I proposed before with what they&#8217;ve actually changed or added. I&#8217;ll omit the items which don&#8217;t apply.

My [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/2010/01/13/improving-steam-with-social-organizational-features/">In January</a> I posted a series of suggestions for how Valve could improve Steam. Since they&#8217;ve <a href="http://store.steampowered.com/uiupdate/">just announced</a> and launched a beta version of the most significant update Steam has had since its 2003 launch, I&#8217;m comparing what I proposed before with what they&#8217;ve actually changed or added. I&#8217;ll omit the items which don&#8217;t apply.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/categories.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6205" title="Steam Game Categories" src="http://downloadablesuicide.com/wp-content/uploads/2010/02/categories-276x300.png" style="float:right; margin:0px 0px 5px 20px;" alt="This took a while." width="205" height="205" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Allow users to create and name groups in the My Games and Friends lists.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> Half of this suggestion was implemented; we can now create and add games to &#8220;categories&#8221; in our games library. It works like a tag system on a blog in that games can belong to multiple categories.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Allow users to filter by &#8220;installed&#8221; and &#8220;uninstalled&#8221; regardless of which category they&#8217;re viewing. Also add an extra context menu item with a sub-menu where users can add games to existing categories.</p>
<hr />
<span id="more-6158"></span><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-game.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6209" title="See how many friends own a game." src="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-game-300x118.png" style="float:right; margin:0px 0px 5px 20px;" alt="Just how I like my heads, lined up side by side." width="205" height="105" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Display the number and name of friends who own a game</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> This was added, though because of how Valve has changed the games library overall, it&#8217;s slightly different from how I imagined it. The games library now has a &#8220;details view&#8221; where, when a game is selected on the games list, a page is populated with game information, news, related links, and how many friends own the game in addition to their avatars and links to their profiles.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Nothing. This is just what I wanted.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-store.png" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/friends-store-300x201.png" style="float:right; margin:0px 0px 5px 20px;" alt="It&#039;s a start." title="Friends&#039; Store Activity" width="140" height="140" class="alignright size-medium wp-image-6210" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Make the Community Blotter more sigificant.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> The Store page now uses part of the Blotter by showing the last few games purchased by friends. Each game&#8217;s store page also now shows which of a user&#8217;s friends already own the game.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> I&#8217;d still like to see the Blotter extended to Steam notifications.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-tabbed-chat3.png" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-tabbed-chat3-300x248.png" alt="Mock-up of a tabbed Steam chat container by Steam forum user &quot;theowp.&quot;" style="float:right; margin:0px 0px 5px 20px;" title="Steam Tabbed Chat Window" width="135" height="76" class="alignright size-medium wp-image-6228" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Expand instant messaging features.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> Nothing yet. We can&#8217;t access other services, and we don&#8217;t have tabbed chat containers. But we do have hope; Valve opened <a href="http://forums.steampowered.com/forums/forumdisplay.php?f=837">a section on the Steam forums</a> for beta feedback, and <a href="http://forums.steampowered.com/forums/showthread.php?t=1158673">therein is a thread</a> where many people are asking for tabbed conversations.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Listen to the community.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-cloud.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6211" title="Steam Cloud Icons" src="http://downloadablesuicide.com/wp-content/uploads/2010/02/steam-cloud-241x300.png" style="float:right; margin:0px 0px 5px 20px;" alt="See which games have Steam Cloud support." width="205" height="158" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Expand Steam Cloud</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> They did it. Favorite servers now synchronize across computers through Steam Cloud, and an icon now appears next to games which support it when in &#8220;list view.&#8221; This was the most practical and important part of my suggestion.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> Nothing; the Steam Cloud feature is finally beginning to realize its potential.</p>
<hr />
<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/browser.png" class="highslide" rel="highslide"><img class="alignright size-medium wp-image-6214" title="Steam WebKit Browser" src="http://downloadablesuicide.com/wp-content/uploads/2010/02/browser-300x187.png" style="float:right; margin:0px 0px 5px 20px;" alt="The new WebKit-based Steam browser and overlay." width="180" height="180" /></a><span style="color: #99ccff;"><strong>My suggestion:</strong></span> Abandon Internet Explorer for WebKit.</p>
<p><span style="color: #99ee9f;"><strong>What they did:</strong></span> They did this, too, and it&#8217;s probably the most significant change. Using WebKit instead of IE opens non-Windows platforms to Steam. We aren&#8217;t far from having Mac and Linux versions of Steam.</p>
<p><span style="color: khaki;"><strong>Follow-up:</strong></span> It&#8217;s done. The browser could be improved further by allowing custom home pages or bookmarks, but it may also be best to just keep it simple.</p>
<hr />
<p>Valve has added or changed much more than what I imagined last month. The store page has been redesigned with purpose to make games easier to find; the games library was changed to provide more viewing options; and the overlay has been revamped both speed-wise and clockwise. What&#8217;s more, this beta may not be feature-complete yet. The Friends system and Community site are almost unchanged. If Valve&#8217;s out of ideas, <a href="http://forums.steampowered.com/forums/showthread.php?t=1158578">the Steam community has many</a>.</p>

	tags: <a href="http://downloadablesuicide.com/tag/beta/" title="beta" rel="tag">beta</a>, <a href="http://downloadablesuicide.com/tag/digital-distribution/" title="digital distribution" rel="tag">digital distribution</a>, <a href="http://downloadablesuicide.com/tag/internet-explorer/" title="internet explorer" rel="tag">internet explorer</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/steam/" title="steam" rel="tag">steam</a>, <a href="http://downloadablesuicide.com/tag/steam-cloud/" title="steam cloud" rel="tag">steam cloud</a>, <a href="http://downloadablesuicide.com/tag/steam-community/" title="steam community" rel="tag">steam community</a>, <a href="http://downloadablesuicide.com/tag/ui/" title="ui" rel="tag">ui</a>, <a href="http://downloadablesuicide.com/tag/update/" title="update" rel="tag">update</a>, <a href="http://downloadablesuicide.com/tag/valve/" title="valve" rel="tag">valve</a>, <a href="http://downloadablesuicide.com/tag/webkit/" title="webkit" rel="tag">webkit</a><br />
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>No Thanks, Ubisoft; You Too, Remedy; Civ 5; Count Kotick</title>
		<link>http://downloadablesuicide.com/2010/02/20/no-thanks-ubisoft-you-too-remedy-civ-5-count-kotick/</link>
		<comments>http://downloadablesuicide.com/2010/02/20/no-thanks-ubisoft-you-too-remedy-civ-5-count-kotick/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 07:01:28 +0000</pubDate>
		<dc:creator>Kyle Loera</dc:creator>
				<category><![CDATA[Bearly Noteworthy]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[black box]]></category>
		<category><![CDATA[bobby kotick]]></category>
		<category><![CDATA[civilization 5]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[firaxis]]></category>
		<category><![CDATA[impulse]]></category>
		<category><![CDATA[impulsetv]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[skate 3]]></category>
		<category><![CDATA[stardock]]></category>
		<category><![CDATA[starforce]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6131</guid>
		<description><![CDATA[YOU MANIACS!
This is the worst that PC game DRM has ever been. I shouldn&#8217;t be as jarred as I am, considering Ubisoft&#8217;s history with StarForce. At the same time, I&#8217;d also think they&#8217;d have learned from how customers responded to those practices and not gone on to worse ones. Read as they try to justify [...]]]></description>
			<content:encoded><![CDATA[<div class="favicon"><a href="http://www.rockpapershotgun.com/2010/02/17/you-maniacs/">YOU MANIACS!</a></div>
<p>This is the worst that PC game DRM has ever been. I shouldn&#8217;t be as jarred as I am, considering Ubisoft&#8217;s <a href="http://en.wikipedia.org/wiki/StarForce#Community_response">history with StarForce</a>. At the same time, I&#8217;d also think they&#8217;d have learned from how customers responded to those practices and not gone on to worse ones. <a href="http://www.computerandvideogames.com/article.php?id=235596">Read as they try to justify it</a>, and give major respect to PC Gamer for grilling them. They expect me to pay $60 for a game that was released on consoles 5 months ago in addition to being treated like a criminal? No. Fuck that.</p>
<div class="favicon"><a href="http://www.vg247.com/2010/02/19/remedy-explains-decision-to-release-alan-wake-on-xbox-360-only/">Remedy explains decision to release Alan Wake on Xbox 360 only</a></div>
<p>These are better reasons (half-truths, as opposed to <a href="http://downloadablesuicide.com/2010/02/12/alan-wrenched-from-pc-bioshock-2-niggles-dpi-is-bogus/">total lies</a>), but it&#8217;s probably best for everyone if Remedy and Microsoft just stopped talking about the PC version of Alan Wake until they&#8217;re ready to announce it.</p>
<div class="favicon"><a href="http://www.gamasutra.com/view/news/27292/Firaxis_Announces_FullScale_Civilization_V_For_PC.php">Firaxis Announces Full-Scale Civilization V For PC</a></div>
<p>This is just wonderful. I&#8217;ve been worried that the console, hand-held, mobile, and social versions of Civilization were indicative of the future of the franchise. Civ IV has aged so extraordinarily well that it almost made sense. But Firaxis is simply colonizing every platform; I&#8217;ll consider all of those as practice games for this, a new, proper Civilization game. With hexagons.</p>
<div class="favicon"><a href="http://www.shacknews.com/onearticle.x/62429">Stardock Launches ImpulseTV</a></div>
<p>This is Stardock using known gaming personalities to show games to customers. I love the concept, but I&#8217;d prefer if they did second takes (Bob Came In Pieces) and sound checks (Sins of a Solar Empire) for some of the videos.</p>
<div class="favicon"><a href="http://www.gamasutra.com/view/news/27299/DICE_2010_Kotick_Talks_Passion_For_Industry_Debuts_Indie_Contest.php">Kotick Talks Passion For Industry, Debuts Indie Contest</a></div>
<p>An indie contest sponsored by Activision? Ah, I see Master Kotick has developed an appetite for the young and uncorrupted.</p>
<div class="favicon"><a href="http://www.giantbomb.com/giant-bomb-at-the-skate-3-event/17-2019/">Giant Bomb at the Skate 3 Event</a></div>
<p>Yep, yep. Yep.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="640" height="360" id="gb_player" align="middle"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"><param name="movie" value="http://www.giantbomb.com/video/video.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><embed src="http://www.giantbomb.com/video/video.swf" quality="high" bgcolor="#000000" width="640" height="360" name="gb_player" align="middle" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="paramsURI=http%3A//www.giantbomb.com/video/params/2019/" /><br />
</object></p>

	tags: <a href="http://downloadablesuicide.com/tag/2k-games/" title="2k games" rel="tag">2k games</a>, <a href="http://downloadablesuicide.com/tag/activision/" title="activision" rel="tag">activision</a>, <a href="http://downloadablesuicide.com/tag/alan-wake/" title="alan wake" rel="tag">alan wake</a>, <a href="http://downloadablesuicide.com/tag/black-box/" title="black box" rel="tag">black box</a>, <a href="http://downloadablesuicide.com/tag/bobby-kotick/" title="bobby kotick" rel="tag">bobby kotick</a>, <a href="http://downloadablesuicide.com/tag/civilization-5/" title="civilization 5" rel="tag">civilization 5</a>, <a href="http://downloadablesuicide.com/tag/drm/" title="drm" rel="tag">drm</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/firaxis/" title="firaxis" rel="tag">firaxis</a>, <a href="http://downloadablesuicide.com/tag/impulse/" title="impulse" rel="tag">impulse</a>, <a href="http://downloadablesuicide.com/tag/impulsetv/" title="impulsetv" rel="tag">impulsetv</a>, <a href="http://downloadablesuicide.com/tag/microsoft/" title="microsoft" rel="tag">microsoft</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/remedy-entertainment/" title="remedy entertainment" rel="tag">remedy entertainment</a>, <a href="http://downloadablesuicide.com/tag/skate-3/" title="skate 3" rel="tag">skate 3</a>, <a href="http://downloadablesuicide.com/tag/stardock/" title="stardock" rel="tag">stardock</a>, <a href="http://downloadablesuicide.com/tag/starforce/" title="starforce" rel="tag">starforce</a>, <a href="http://downloadablesuicide.com/tag/ubisoft/" title="ubisoft" rel="tag">ubisoft</a>, <a href="http://downloadablesuicide.com/tag/xbox-360/" title="xbox 360" rel="tag">xbox 360</a><br />
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mass Effect 2 &amp; Batman: Arkham Asylum Thoughts</title>
		<link>http://downloadablesuicide.com/2010/02/18/mass-effect-2-batman-arkham-asylum-thoughts/</link>
		<comments>http://downloadablesuicide.com/2010/02/18/mass-effect-2-batman-arkham-asylum-thoughts/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 02:42:01 +0000</pubDate>
		<dc:creator>Kyle Loera</dc:creator>
				<category><![CDATA[Bearly Commentary]]></category>
		<category><![CDATA[batman arkham asylum]]></category>
		<category><![CDATA[battlefield bad company 2]]></category>
		<category><![CDATA[bearly commentary]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[eidos]]></category>
		<category><![CDATA[final fantasy 13]]></category>
		<category><![CDATA[knights of the old republic]]></category>
		<category><![CDATA[lumines]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[medieval II]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[rocksteady]]></category>
		<category><![CDATA[total war]]></category>
		<category><![CDATA[yakuza]]></category>

		<guid isPermaLink="false">http://downloadablesuicide.com/?p=6060</guid>
		<description><![CDATA[I played the original Mass Effect on Xbox 360 in 2007 as a male Infiltrator who followed the Paragon path. This was characteristic of me because I rarely play females and almost always play &#8220;good&#8221; characters. I think the only time I&#8217;ve defected to the dark side was on my third time playing of Knights [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/sarah-shepard.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/sarah-shepard-300x187.jpg" alt="Sarah Shepard" style="float:right; margin:0px 0px 5px 20px;" title="Mass Effect 2 Female Shepard" width="300" height="187" class="alignright size-medium wp-image-6063" /></a>I played the original Mass Effect on Xbox 360 in 2007 as a male Infiltrator who followed the Paragon path. This was characteristic of me because I rarely play females and almost always play &#8220;good&#8221; characters. I think the only time I&#8217;ve defected to the dark side was on my third time playing of Knights of The Old Republic. But for the next two years I&#8217;d hear praise for female Shepard&#8217;s voice performance, and arguments in favor of the Renegade path.</p>
<p>I resolved that, when I played Mass Effect on PC, I would play as female Shepard, and I&#8217;d also play as a Renegade. So I created Sarah Shepard; I expected playing her to be fun, but not superior fun. I also expected to hate her. I didn&#8217;t like myself as a Dark Jedi in KoTOR. Force Lightning was fun, but I was a selfish asshole. I didn&#8217;t save the galaxy, I took it. My choices on Mass Effect&#8217;s Renegade path didn&#8217;t all result in such extremes, though; I could save the galaxy without having to mollycoddle everyone. I&#8217;d do it efficiently, and by my own rules. Playing Paragon or Renegade is analogous to playing as Superman or Batman would &#8212; that is, if either approved of killing.<br />
<span id="more-6060"></span><br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/renegade-sarah-shepard.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/renegade-sarah-shepard-300x187.jpg" alt="Sarah Shepard the Renegade" style="float:right; margin:0px 0px 5px 20px;" title="Mass Effect 2 - Renegade Female Shepard" width="300" height="187" class="alignright size-medium wp-image-6067" /></a>I began Mass Effect 2 the day it released, mere weeks after completing my second run through Mass Effect. I found that Sarah Shepard had changed, and so had Mass Effect. But my Shepard was still a hard-ass who demanded respect, and who had a galaxy to save. I proceeded to oblige, this time with a new ship, new team, and most importantly, no inventory. The very facet of Mass Effect that most bothered me hadn&#8217;t just been changed, it had been discarded. Direct sequels usually just bring about new gimmicks, not fundamental design changes. The Mako was removed, and with it, so was planet exploration, which abetted making each assignment unique and meaningful, when before they were generic and menial. The Mako&#8217;s absence also changed the way we gather resources. Now we gather them as any sensible future person would &#8212; with probes, from the comfort of orbit. These refinements, additions, and omissions coalesced to form the best sequel I&#8217;ve played since Half-Life 2. It&#8217;s going to be very hard for there to be a better game this year.</p>
<p>Almost as soon as I finished playing like Batman in Mass Effect 2, I moved to playing as Batman in Batman: Arkham Asylum. Everyone was right: that game is good. It was all I could think about for a few days. I finished with just under 15 hours played and all Riddler challenges complete. Partway through playing, I began considering that I may not enjoy the game as much if I weren&#8217;t playing as Batman. I decided that I wouldn&#8217;t have. I also decided that I can&#8217;t count that against the game. I don&#8217;t think I&#8217;d have enjoyed Mass Effect 2 as much, either, if it had been built around lesser fiction. Arkham Asylum played well enough to make me feel like as though I was Batman, the baddest ass mortal in American fiction &#8212; that&#8217;s no small feat.<br />
<a href="http://downloadablesuicide.com/wp-content/uploads/2010/02/joker.jpg" class="highslide" rel="highslide"><img src="http://downloadablesuicide.com/wp-content/uploads/2010/02/joker-630x393.jpg" alt="The Joker" title="Batman: Arkham Asylum - The Joker" width="630" height="63" class="alignnone size-large wp-image-6064" /></a><br />
Neither is following those two games with a third &#8212; nothing I have in my game queue can compare. While coming down from this video game high, I&#8217;ve been dabbling. The Bad Company 2 Beta has been fun, though it keeps making old man jokes about my computer. And despite an epileptic episode, I&#8217;ve played a lot of Lumines. I&#8217;ve tried to get into a Total War game again (Medieval II), but I think I play those games incorrectly. I also started Yakuza for Playstation 2; that game has style. Still, I feel as though I&#8217;m just killing time until Final Fantasy 13 releases in a few weeks. I&#8217;ve never bounced between games this much.</p>
<p>Maybe I&#8217;ll make a male Paragon.</p>

	tags: <a href="http://downloadablesuicide.com/tag/batman-arkham-asylum/" title="batman arkham asylum" rel="tag">batman arkham asylum</a>, <a href="http://downloadablesuicide.com/tag/battlefield-bad-company-2/" title="battlefield bad company 2" rel="tag">battlefield bad company 2</a>, <a href="http://downloadablesuicide.com/tag/bearly-commentary/" title="bearly commentary" rel="tag">bearly commentary</a>, <a href="http://downloadablesuicide.com/tag/bioware/" title="bioware" rel="tag">bioware</a>, <a href="http://downloadablesuicide.com/tag/ea/" title="EA" rel="tag">EA</a>, <a href="http://downloadablesuicide.com/tag/eidos/" title="eidos" rel="tag">eidos</a>, <a href="http://downloadablesuicide.com/tag/final-fantasy-13/" title="final fantasy 13" rel="tag">final fantasy 13</a>, <a href="http://downloadablesuicide.com/tag/knights-of-the-old-republic/" title="knights of the old republic" rel="tag">knights of the old republic</a>, <a href="http://downloadablesuicide.com/tag/lumines/" title="lumines" rel="tag">lumines</a>, <a href="http://downloadablesuicide.com/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://downloadablesuicide.com/tag/mass-effect-2/" title="mass effect 2" rel="tag">mass effect 2</a>, <a href="http://downloadablesuicide.com/tag/medieval-ii/" title="medieval II" rel="tag">medieval II</a>, <a href="http://downloadablesuicide.com/tag/pc/" title="pc" rel="tag">pc</a>, <a href="http://downloadablesuicide.com/tag/playstation-2/" title="playstation 2" rel="tag">playstation 2</a>, <a href="http://downloadablesuicide.com/tag/rocksteady/" title="rocksteady" rel="tag">rocksteady</a>, <a href="http://downloadablesuicide.com/tag/total-war/" title="total war" rel="tag">total war</a>, <a href="http://downloadablesuicide.com/tag/yakuza/" title="yakuza" rel="tag">yakuza</a><br />
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