The big surprise of the week for me wasn’t Will Wright “leaving” EA or the surfacing of Assassin’s Creed 2. No, it was the announcement of a new Painkiller game. Though it isn’t being made by the original game’s developer People Can Fly (who are now owned by Epic Games), it’s hard to imagine that a team (albeit one with no trackrecord to speak of ) using the same tech and the same gameplay framework could go wrong. Add co-op to the mix, and I’m on board.
Here in this video is an invaluable look at what id Software was like in 1993. Doom development was wrapping up with sound creation and performance optimization. It’s surreal to watch this video with the knowledge of what the shotgun will really sound like while watching John Romero play with placeholder sounds from Wolf 3D SNES. They had no idea yet.